the parry/melee system in deadlock is really neat but i think it could be improved if maybe you could like, parry high or low, and then you could have quick low melees and slower overhead melees, and maybe like a grab that beats parry, and maybe anji mito could be there
27 years ago (!!!) today, GhM released our debut title, The Silver Case, on the PlayStation. 17 years later it would finally see a worldwide release (see below...)🥳
Happy Birthday Kamui, Bi-... uh, Akira, & (my favorite) Kusabi!🎂
On this auspicious day, LEND US 50,000 YEN.😉