And then it turns into
“...I’m behind schedule *again* because this took me 10+ hours instead of the 3 I had planned for...”
I’m seeing the light at the end of the tunnel, tho ;v;/
CaraMoka coding be like:
“this activity works :D”
“Wait.... but we need a different scene variation here for this possible condition”
“Let’s make a condition tree!...Why is it giving me an error?”
“Why is it *not* following the right conditional scene and showing me a diff one?!”
“Okay, not it wo- why is it broken, it was working a while ago!?”
“I have this same function defined twice doing different things....”
“Where did I put this part of the code again.......”
And that’s what I’ve been doing for waaaaay too long Dx
[ #i7witdgame , development ,
cw // flashing images ]
happy february!! im giving a little update before education locks me behind bars again <3
i've gotten to understand a lot more about how rpgmaker works and was able to make a prototype core game mechanic.
#AutumnsJourney done!🍂
Charming visual novel about a girl befriending 2 dragons in human form. Story has a unique take on races coexisting, with SERIOUS potential for a series! Cast is a delight, art is vibrant; full of life & the credits song is forever added into my playlist.
The screen feels really unbalanced now.... Maybe I can move everything ti the right when you're scheduling and show the schedule alone when you're not...? @_@
I broke the position of the schedule and phone buttons today for some unknown reason and spent about 3-4 hours trying to figure out what it was and then fix them... (it was the button actions)
But hey, everything works now and the things I wrote down last time are done :)
Finally decided to ditch my physical notebooks where I can never, for the life of me, find the notes I’ve written about things unless it’s been in the past couple of days, and use the Notes app instead.
Looks nice :)
The #dokidokidollmaker Kickstarter launches NEXT MONTH! 🥳
@itchio granted us a file size extension, since the hearty demo is over 1GB! It has loads of beautiful art by @DejiNyucu for you to enjoy~ ☺️
Next up is the @kickstarter verification process. ✅
#vndev#visualnovel
Oh, the chibi faces that should appear on the info popup on the schedule when checking out plans also need to be finished, I have 3 out of 6-8 done, oops.
BUT.
lower priority right now :'3
This week has been full of "okay, this step is done, lets add the next step... WHY DID IT BREAK?" and "Alright, everything works! Wait, this need an small extra feature still.... it works! BUT THE STUFF I DID BEFORE NOW DOESN'T"
Just your regular coding shenanigans.
As far as my list goes, only the new quick menu and the endings/achievements screen are left and that's it for the game's GUI.
...well, besides the waitress minigame, but I'll take care of that later down the road.
If I need more things, I'll add them later on :)
Surprisingly, the game's story is really short, it's only 8 weeks long x'D
But I hope all the little features make it more enjoyableon the days that nothing happens instead of it being a boring stat raising click fest lol