Who still believes in Proof of Work? ✋
At the Skyline PoW Mixer, our founder Carter (@cmpeq) explained its importance and revival.
Proof of Work embodies freedom, not just block mining.
Anyone can participate without permission, gatekeepers, or censorship.
Psy Protocol advances this with PoW 2.0: Proof of Useful Work.
Instead of wasting energy, computation is purposeful.
ZK math verifies everything.
Miners earn for contributing to real, measurable work that strengthens the network.
It’s open-source, censorship-resistant, and built for the next internet.
The future belongs to builders, users and decentralization believers.
The king is coming home.
Psy makes it possible to run high-throughput apps like DeFi and AI on a proof-of-work foundation, unlocking true scalability without sacrificing trustlessness.
The future internet starts here.
https://t.co/kZ6LWxqv4k
Just joined @openmind_agi FABRIC waitlist—the world's first robonet connecting machines globally! 🤖🌐 Join the future of machine-to-machine collaboration: https://t.co/oJUxWY3SEv #FABRIC#OpenMindAGI
The current games infrastructure landscape is broken.
Our main quest is to fix it with decentralization.
This is how we plan to get there.
Prepare for lift off. 🚀
�� Kicking off the weekend with some news: Beamable Game Nights is our new spotlight series celebrating the studios building - and running - their games on Beamable. We’re featuring a different partner studio with AMAs, special quests, giveaways, and a closer look at the incredible games powered by our platform.
We’re kicking things off with @GatesofPyre by SunSpear Games—creators of the epic strategy battler IMMORTAL: Gates of Pyre, built on Beamable.
🔥 Wishlist it now on Steam:
https://t.co/P2KZFILFPM
More studios. More games. More loot.
TLDR: Why Web3 Gaming Actually Makes Sense (Part 4: The Numbers)
Time for real talk about metrics.
Not marketing stats.
Not whitepaper promises.
Actual numbers from live games.
Traditional game infrastructure:
- 6-12 months setup
- $150K minimum to launch
- 30-40% ongoing costs
- Multiple teams needed
- Regional scaling issues
What we're seeing with decentralized infrastructure:
- 85% faster deployment
- 70% cost reduction
- Sub-50ms latency
- 99.99% uptime
- Global coverage by default
But here's what really matters:
Your devs spend time making games better instead of babysitting servers.
Your players get games that work, assets they own, and features that scale.
And the best metric? When your team stops talking about infrastructure because it just works.
Next up: Where this is all heading...
PlayFab walked so the Beamable Network could run.
But PlayFab got acquired by Microsoft.
GameSparks got sunset by Amazon.
The Beamable Network is different:
Decentralized. Composable. Built to last.
Unstoppable games need unstoppable infra.
And when you put the backend into the hands of the community, there’s no off switch.
TLDR: Why Web3 Gaming Actually Makes Sense (Part 5: The Future)
Let's cut through the noise about "the future of gaming."
Most of it’s hype. Here's what's actually happening.
Games are getting more expensive to run.
Live service is standard now.
Players expect more features, better performance, instant scaling.
The old way isn't sustainable:
❌ Rising server costs
❌ Complex infrastructure
❌ Centralized points of failure
❌ Assets locked to one game
❌ Teams drowning in maintenance
What decentralized infrastructure enables:
✅ Games that outlive their studios
✅ Tools that devs can share and monetize
✅ Infrastructure that scales with demand
✅ Assets that players actually own
✅ Communities that power their own games
This isn't about blockchain changing gaming.
It's about giving devs better tools to build sustainable games.
Web3 gaming was inevitable - not because of crypto or NFTs, but because game infrastructure needed to evolve.
The future is simple: build games, not infrastructure.
(Web3 gaming is inevitable)
Psst, if you haven’t already, go mint your free @solana Season 0 Gaming Pass.
You’ll get some sweet sweet Beamable Network points in the process too. Win-win 💜
We’re on a mission to provide the infrastructure gaming deserves.
It shouldn't be controlled by a handful of companies.
Beamable Network distributes both the power and the opportunity.
This Week’s Beamable Spotlight: IMMORTAL: Gates of Pyre.
Command armies as a godlike Immortal across Nuath, Shael, and Xur in this F2P strategy game.
With unique units, epic spells, and world-shaping powers, you’ll wage a cosmic battle for dominance in a living, strategic universe.
Stay tuned as we dive into the world of IMMORTAL: @GatesofPyre all week long.
There is a limited time quest waiting for you in the Beamable Network Community Hub!
Wishlist @GatesofPyre on Steam to get your points and XP to keep acquiring those coveted BMB Boxes and extra prizes!
🔗 Head to the hub here: https://t.co/e71jAwDgR6
0 = 0
That is, starting from zero = zero sense.
Composability means you don’t rebuild what’s already been built. Instead…
You stack your backend faster.
You build your game faster.
You scale faster.
Now THAT makes sense.
Smart VCs didn’t wait.
Seed capital flooded into DePIN in 2024.
But now the game shifts, from proving supply-side scale to solving demand-side monetization.
The Beamable Network already has the demand. We're currently processing billions of API calls monthly.
Real studios.
Real LiveOps.
Real revenue.
You’ll be able to some IMMORTAL: @GatesofPyre Steam keys in our Gacha Packs at the end of this season!
Head on over to the Beamable Network Community Hub, climb the leaderboard and try your luck at getting early access 💪🏻
Join @jradoff and the SunSpear Games team tomorrow as we talk all things game development, decentralization and, of course, @GatesofPyre!
Spoiler: We may be giving some things away too… 😏
In case you missed it 👇
$29.5M raise led by @eclipfoundation
Solix built with MCP to turn idle internet into income — fast, simple, and ready to scale.
→ The internet is no longer just a utility.
With Solix, it's an asset.