@DreamedAwayRPG@TR2_Ghosts The bottom as well, the front (black) wall reaches up, which makes the boxes look like they are away from the wall, allowing for passage
@postmodernadv@thecolossalcave I learned about other games like yours and Brok through RtMI, so I guess it's not all bad π
I don't do too much social media, but I have to agree that stores like steam don't really do a good job promoting games I'd be interested in and rather show me tons of shovelware π
@Noiracide A looks more vibrant and leaves some details up to imagination.
B looks a bit more muddy due to the shadows blending the limbs. Many of such would feel overloading a scene in muddiness.
So I'd pick A, providing the rest of the environment is in a similar art style π