Updated (version 2!) HomeTeamGameDev games demo reel. Check out what we've been up to the past 5 years, and hear directly from developers about what being in HomeTeam is like: https://t.co/uEQSi6ASsY
Our #gamedev podcast and our game development online practice program are still going strong (...27 remote team games released in 2020 on 2-6 month schedules, 28 in 2021, 35 in 2022, 25 in 2023, a bunch already this year) but we're in the process of moving fully to the other site
"greebling" is truly one of life's sweet pleasures.
today on a @hometeamgamedev project I used a triplanar shader on random-sized cubes (UVs are world coords so no stretching) that I setup to be a kind of unreal terrain "foliage" lol! now we can mass-spraypaint them EVERYWHERE!
we're making a cool turn-based war strategy tactics game at @HomeTeamGameDev and it is slowly coming together! #gamedev#html5 today I implemented a tile highlight effect and drew some mountains
I'm really proud of this awesome superhero game we just finished making at @HomeTeamGameDev ! Made by a dozen people in unreal over a period of five months.
- you are Captain Stardust
- save the city from evil!
- help deliver pizza!
- throw cars around!
https://t.co/9F0Sob4Olr
created something cool today at @HomeTeamGameDev!
blender project that displaces a cube-sphere (nice UV coords: no pinching at poles) via a noise modifier which uses the pos of an "empty" blender object as the "random seed", so you can move it around to generate infinite rocks
I've said it many times before but I love starting each week with a nice relaxing coffee and the @HomeTeamGameDev progress report videos for each project I am helping out on! lets me plan the week ahead and see all the cool #gamedev everyone else did last week!
we're working on a gauntlet-like at @HomeTeamGameDev right now!
we need red warrior, green elf, blue wizard etc so I
just setup a generic topview avatar that exports to spritesheets! time spent on a good workflow now will save tens of hours later. look how fun this is already!
Checkout Alpine-Alsphalt A fast paced simcade racing game taking place in the Alpine Mountains! with @HomeTeamGameDev a game led by Patrick Moffet https://t.co/QKSFkrLbQB
just coded the classic Gauntlet exit animation for a new js game I'm helping make at the @hometeamgamedev community!
always loved that spin and fade to black, it was like falling into a wormhole. I can almost hear the arcade sound effect #gamedev
Here I am an #cellbio2023 presenting my research on how to teach game design students how to make science games. @BissoRafael you are such a fantastic collaborator!
We're one of the longest-running consistent podcasts (since summer 2015!), interviewing #gamedev about their career paths and advice for upcoming people https://t.co/xTjd3wIt9X
Also syndicated on Spotify, Audible Podcasts, Deezer, PlayerFM, Apple Podcasts
Recent guests include:
Shoutout and love to the many guests we've had over the years visit the HomeTeam GameDev Podcast!
A couple visits aren't released yet, find the rest at: https://t.co/xTjd3wJ0Zv
Or you can look up our show syndicated on Spotify, Audible Podcasts, Deezer, PlayFM, & Apple Podcasts