We are an exciting new full-service Games Artwork & VFX Studio. We design, create and deliver outstanding artwork and solutions for both Games & VFX clients.
This year, our DigiMonster has gone full Santa mode! ๐
To all our friends, partners, and fellow creators, we hope your stockings are full, your projects sparkle.
Letโs make 2025 even more monstrously amazing together.
#HappyHolidays#MerryChristmas#DigiMonstersHoliday
We're growing again, and on the lookout for exceptional Character Artists (especially mid to senior levels) to add to our expanding team!
See website for more details, or dm us here
#remotework
https://t.co/2PZlu7fG4X
#characterart#gamedev#gamesjobs#vacancy#remotejobs
Our very own DigiChloe will be on the Women in Games Q&A panel at #letstalkgames tomorrow. The panel will be covering female representation in games, and the challenges faced when pursuing a career in the industry. Head on over to learn more about Chloe's journey!
Calling All Character Artists!
We're seeking exceptional artists of all levels to come help us create amazing characters across a variety of exciting projects.
Send us your folios!
https://t.co/CSrgbaRjte
#characterart#gamedev#conceptart#gamesjobs#remotejobs
We've just received our boxed copy of #GearShifters from the folks at @RedPhantomGames !! Great to see it out in the world. A great fun project to be involved with, and we're going to enjoy having a play ๐๐ฎ
#gamedev#indiedev
FF shout-out and thanks to The Digi Monsters (@DigiMonsterBoss) for their work on Gearshifters. They created the logo, early key art, UI concepts, a whole bunch of upgrade icons, and this nice "target" image (done before any game existed at all)...
#gamedev#indiedev
The Digi Monsters is growing. We would like exceptional Technical Artists of all levels to add to our expanding team.
#Maya, #Python, #UnrealEngine are the key bits, ideally with a character focus. The more strengths you have, the more we will love you
https://t.co/ZRYhujKY2b
The Digi Monsters have just completed another #motioncapture shoot week, including a dual-character setup, with live preview direct into #unrealengine
A busy week, a lot of content to capture, but great to be expanding our mocap capabilities once again.
#xsens#manus#faceware
We're really excited to share the launch of BattleSister! Out now on Oculus Quest, we helped the @PixelToysLtd team with environment art production on some of the amazing worlds within this game... go check it out!
https://t.co/x1swBFJW62
Amazing project for Digi Monsters!
Working with Doppelganger we built out the characters, created a body & facial capture pipeline to provide final data & real-time preview on the day so everyone on set could really get a feel for these amazing characters.
https://t.co/RoqqdtLTT8
Exciting news at DigiMonsters HQ! Just taken delivery of our shiny new @FacewareTech#headcam rig.
We're adding this tech to our existing @Xsens#mocap suit & @Manus_VR gloves to enable us to do full performance capture for future projects... two of which are starting soon!
The Digi Monsters are excited to announce our involvement with @CraytaGame - released today!
Congrats to #Unit2Games!
We've had a blast working with such a talented group of people throughout development, on everything from Concept, Characters, Environments & UI. Go check it out!