Quickly fix ugly normal map errors from your 3D scans! 📲Learn the essential Photoshop techniques to clean up seams, noise, and artifacts for pro-level 3D model textures. Check out the video! 👇
#NormalMap#3DScan#Photoshop#GameDev#3DArt#Tutorial
@marmosetco Cylindrical, spherical and cubic mapping would be great too. Preferably with the possibility of disabling repetitions. e.g. for labels etc.