@seme_daudi@EmmaAnu239762 Excuse me. This either has to be rage bait, or a bot, otherwise, this is a very ignorant take, there’s a specific reason for “technical meetings” disagreements are very natural in these meetings, your job as a CTO is to lead technical decisions not shut them down.
We’re hiring! 💙
We’re looking for talented people to join our team across Growth, Engineering, and Design.
If you’re excited about building innovative Open Banking products for businesses across Africa, we’d love to hear from you!
Apply here:
https://t.co/1UhcaHL2oC
Join the WhatsApp Community at
https://t.co/wyYvsEHoXj
Just a few years ago, management could comfortably wait out a two-week sprint to get a feature shipped.
Today, there’s growing impatience when a feature takes more than 24 hours to deliver. 🥲
The pressure on software engineers right now is crazy, and I don’t think we’re talking about it enough.
I can barely get two sentences into explaining my implementation plan before someone interrupts with:
“Just give it to Claude to do!”
“Sir, we need to think about…”
“That’s what Claude is there for. Let it do the heavy lifting!”
A task gets assigned, and barely 10 minutes later:
“Why is it taking so long? Aren’t you using Claude properly? This should take a minute or two!”
Somehow, the existence of AI has created this assumption that software engineering is now just a matter of writing a prompt and watching features magically appear.
Nobody wants to hear about architecture, edge cases, testing, security, or the implications of a poorly thought-out implementation.
Just ship it. And ship it NOW.
AI has become both a blessing and a curse.
Something I genuinely expected to reduce my workload has instead increased it. The productivity gains are real, but so are the expectations that come with them.
We’ve made development faster, but somehow, we’ve also made every delivery feel slower.
And that’s the irony nobody seems to be talking about.
Omo mehn, I’m just exhausted, might as well just resign, but it seems it’s the same everywhere😪
@Johnogaga4 I’ve been building solo, so I’ve had to do a lot of ui design lately, and i spend most of my time pay attention to my Pinterest boards… I even go back to magazines from the early 000’s.. amazing source of inspiration, and learning.
@Johnogaga4 You have no idea how much what you said puts a lot of things into perspective for me, my current portfolio site was inspired by a news paper editorial.. I couldn’t exactly wrap my finger around how the two correlated at the time, but this, this definitely explains it..
I know nobody will read this...
One of the biggest problems people have with UI design is coming up with ideas.
you sit in front of a blank Figma canvas, trying to figure out the perfect layout, colors, typography, and composition.
And when nothing comes, they assume they lack creativity.
But I think the real problem is that we've convinced ourselves that our ideas need to be original.
They don't.
There is nothing new under the sun.
The secret is learning to consume ideas and repurpose them to solve different problems.
Think about it.
Your brain cannot magically produce ideas from information it has never encountered.
Even AI works with patterns learned from existing data. It doesn't create in a vacuum.
Neither do you.
The things you see, read, experience, and pay attention to become the raw materials for your creativity.
And the beautiful thing is that your inspiration doesn't have to come from UI design.
It could come from architecture, movies, book covers, photography, illustrations, animations, or even the shapes of clouds.
Literally anything.
You could see an interesting color combination in a movie and apply it to a dashboard.
You could notice how a magazine uses typography to establish hierarchy and bring that thinking into your landing page.
You could observe the composition of a painting and use it to approach a completely different design problem.
That's the beauty of creativity.
You take what exists, find interesting connections, and reinterpret it for something new.
But there's a problem.
Most of us move through life without really paying attention.
We scroll past beautiful designs without studying them.
We walk past interesting buildings without noticing their proportions.
We consume content all day but rarely stop to ask ourselves what makes something visually appealing.
Our eyes are open, but our observation is switched off.
And here's something worth thinking about:
If you struggle with paying attention to detail in your interfaces, are you paying attention to detail in the things around you?
How do you expect to develop an eye for typography if you never study typography?
How do you expect to understand visual balance if you never observe how elements are arranged in designs you admire?
How do you expect to get better at color if you never study how colors work together?
You cannot develop your visual taste in isolation from the things you expose yourself to.
So, if you want to get better at UI design, start building an idea bank.
Study interfaces you admire.
Pay attention to typography, spacing, composition, color, contrast, and hierarchy.
Look beyond digital products. Study architecture, photography, films, illustrations, editorial design, and the world around you.
But don't just look. Observe.
Ask yourself:
- What makes this composition work?
- Why do these colors feel good together?
- What makes this typography interesting?
- What can I learn from this and apply to a different problem?
Over time, you'll begin to recognize patterns, make associations, and connect ideas in ways you couldn't before.
And when you eventually open Figma, you'll have more material to work with.
If you struggle with color, study color.
If you struggle with typography, study typography.
If you struggle with layouts, study composition.
If you struggle with visual details, train yourself to notice details.
And maybe spend less time consuming things that add nothing to your creative thinking and more time feeding your mind with things worth learning from.
Because getting better at UI design isn't just about spending more time inside Figma.
It's also about what you do with your mind when you're outside it.
Build your idea bank. Stay curious. Pay attention.
Stop waiting for originality to strike before you allow yourself to create.
@SumitM_X Yes. I saw this when I applied for a job, an “Ai engineer” job, the job description required experience with langchain and PyTorch, the ATS was filtering for “llm” and something else, explains why a lot of people get rejected before a “human” even gets to review the cv
6 Years Later! We are still dealing with Insecurity, hunger, poverty, lack of proper health care and the highest level of corruption and impunity. The saddest part is that we are even more divided as a people at a time when we should be most united.
I hope one day we truly realize the power that we have as citizens and stop allowing a few selfish individuals destroy the success and prosperity of the majority of us.
Till then, ✌🏾 and 🤍
In case you are not keeping track of all the taxes that will be enforced after the elections:
1. Personal income tax (PIT/PAYE)
2. Pay-As-You-Earn (PAYE)
3. Value Added Tax (VAT)
4. Companies Income Tax (CIT)
5. Development Levy
6. Capital Gains Tax (CGT)
7. Withholding Tax (WHT)
8. Stamp Duties
9. Tax on Rental Income
10. Tax on Investment Income
11. Presumptive Tax
12. Global Minimum Tax
13. Property and State Taxes/Levies
14. Customs and Import Duties
15. 5% Fuel Surcharge
You go vote abi you no go vote?
Over a year ago, I published one of the first true Liquid Glass packages for #Flutter.
it had some memory problems, and the look was also not close enough to the real thing.
Today I'm shipping the first prerelease of 1.0.0 and what will hopefully make it into cupertino_ui 🧵