How to make your dream game:
1. Learn technical skills
2. Release many small projects
3. Release a couple medium projects
4. Create dream game
I think steps 2 & 3 are critical because you learn so many game dev "soft skills" - finishing, design, feedback, etc.
Between forgetting to add Rigid Bodies and forgetting to hit 'Is Trigger' on one of my colliders I have lost a solid 50 hours during my game dev career. Feels bad. #MadeWithUnity#indiegamedev#indiegames#gamedev
@ArturBerk The roof transitions are my favorite part. Nice job looks like the vehicle drives smoooth. Glad the feed threw this up there to add to my wishlist