@MikaelYaps I can agree that having a pre-fight sequence where you track the monster could be fun (would be hard to not me it insanely repetitive). But old games were nothing like a thoughtful tracking. I much prefer the World style than running around like the previous games.
@eternalpill0w@TheHuntsladyMHW Talking about it like it was some really eloborated tracking and not just going Area X or Y until you found the monster and then putting a Paintball on it because you don't want to do that boring thing again.
@JonahJavalina I didn't know why but I feel like a flying Snake wyvern would be cool on a flying map like that. You would be seeing him in the distance.
@Lunay678 When we did the story with my friends, the first monster that was dangerous and that one of us died to was Nu Udra. Even when I helped another friend that started the game after us go through the story, he also died for the first time to Nu Udra. So to me, it's the first "Wall".
@Pvblitoz Y'a pas plus généreux que de jouer des tanks, tu laisse les autres te taper longtemps pour qu'il s'amuse au lieu de prendre un range tout cringe de merde.