I'll be moderating this absolutely stacked panel at Games for Change @G4C later this month: From Pixels to People. It's about addressing harmful behavior in games and cultivating thriving communities. 6/28 at 4-5pm ❤️
📣 After 40,000+ pre-orders and 3 sold-out print runs, I’m excited to FINALLY announce:
“The Anti-Planner: How to Get Sh*t Done When You Don’t Feel Like It” is in-stock worldwide—no more waiting! 🥳🌎
Get yours 25% off before it sells out:
✨https://t.co/ltHo6hI2gW✨
If you have been laid off from a games studio in the last year, we would like to hear from you. This survey is an effort from @TakeThisOrg to better understand current industry challenges.
Please RT #gamedev#videogames
https://t.co/GzF5TpLClk
If you've been impacted by the recent game studio layoffs (whether you were laid off or still remaining at the company), @TakeThisOrg has a new article to support navigating this experience. #gamedev https://t.co/2rKrf2SStv
If you're fascinated by virtual farming, social dynamics, and the psychology of achievement, don't miss your chance to contribute to our upcoming book on Stardew Valley. Submit your abstract now and be part of this exciting project! #StardewValley https://t.co/zyQBBDRty7
"While game companies often claim an apolitical stance, their silence on the misogyny in the industry and market, the harassment of marginalized communities, and the alarming presence and promotion of extremist ideologies arguably reflects the opposite."
https://t.co/WM7CLEhnUK
#GDC23 is just around the corner, and #WhatAGameDevLooksLike is going to be back! Looking forward to a week of celebrating and amplifying the diversity within the games industry, and using social media powers for good.