Idk, Im reconsidering my old sell. "the beginning isn't great but it gets good". I feel like now my opinion is: it starts slow but ramps up. And if you enjoy a slower pace, the beginning can be almost meditative.
It just rips through the first three days in one episode and I have a feeling if you hadn't played the game it'd be pretty hard to follow and feel like it's jumping all over the place.
i need a phasmophobia-meets-spaceteam-style EVA battle game where one player is a mech pilot and the other three are commander and mission control, supporting from off the arena. The battles are nigh-unwinnable without seamless coordination. Or just pure guts and enough missiles.