I stopped playing in '18 (although I played "competitively" on BDSP) so I thought my return wouldn't be remarkable, but it ended up exceeding my expectations
Team has answers to almost everything but mainly loses to a surprise T1 KO on Hatterene
https://t.co/mrEiyNMKkn
ID: 8C18DC
@the_one_gio I feel the same, at least i'm not alone on this lol. In-game people just do random things and do not care for their win con. Showdown feels like a real challenge on the other hand
Is it me or the way people play on Showdown vs In-game are completely different? Lately feels like in-game players are making the most random plays and getting rewarded for it vs showdown where I feel the plays are more in-line to what I'm expecting.
Voy a decir una cosa y me la suda lo que me digáis: si eres de la generación Tiktok y no soportas cosas de más de 5 min, en Pokémon no te queremos. Esto es una saga de 30 años, juego de estrategia. Las partidas no pueden ser cortas porque tengas el cerebro atrofiado, Adáptate tú!
Gyula Pados, the Director of Photography on The Legend of Zelda movie posted a picture on Instragram of the clapperboard in honor of filming coming to an end.
This is our first first real look at Link in his full tunic. I think this design is really good.
Source: @GoNintendoTweet@necrolipe
Mi consejo para Pokémon Champions es que no miréis guías. Lo divertido es el proceso: entender por tu cuenta qué funciona, qué no, y por qué. Si simplemente te limitas a mirar "equipos meta" pasas a ser un piloto en lugar de avanzar por tus propios conocimientos y habilidad.
DO NOT STOP TALKING ABOUT EPSTEIN
DO NOT STOP TALKING ABOUT EPSTEIN
DO NOT STOP TALKING ABOUT EPSTEIN
DO NOT STOP TALKING ABOUT EPSTEIN
DO NOT STOP TALKING ABOUT EPSTEIN
DO NOT STOP TALKING ABOUT EPSTEIN
DO NOT BE DISTRACTED.
Don’t bother trying to build an unfinished or partially supported version of Atmosphere for 22.0.0. You won't be able to run any .nro files unless you trick it..
Even if you’re determined to compile the unfinished code, you’ll first have to manually fix several bugs just to get it to build.
Once it's running, you have to use a workaround to load any homebrew: you’ll need to replace the hbmenu.nro on the root of your SD card with the .nro you actually want to run—like renaming daybreak.nro to hbmenu.nro.
From there, you’d need a retail game cartridge, hold the R button while launching it to trigger the takeover, and it will boot Daybreak so you can finally downgrade.
Does it sound like a fun challenge? For some of us, sure. But for most people, this level of troubleshooting is just plain crazy and unthinkable!
@Vampitech Vampi como estás. Consulta ajena al post, el switch downgrader pide 60 GB en disco para usarlo. Usualmente suelo tener poco espacio en el disco principal porque uso externos. Hay diferencia si instalo y uso el downgrader desde un disco externo? Influye en velocidades si es hdd?