Break past every limit. ⚡
SUPER LIMIT-BREAKING NEO arrives in DRAGON BALL: Sparking! ZERO on July 30!
Get ready for the next battle. #DBSZ
https://t.co/UAWwgT1ZDv
This 2 years old singer shocked everyone 🥹❤️
I was playing piano in los angeles when Leona asked me if I could play "let it go" from frozen💠🎹
As long as I started playing she noticed and microphone above her head and the rest was history ❤️❤️🥹🥹
Has ARC Raiders just killed their own game?
ARC Raiders is moving to 2 major updates per year (instead of monthly drops) for bigger changes, while only doing regular balance and big fixes in the meantime.
Next big map update is in ~167 days.
@ArcRaidersInfo Bruh. Make it a legendary item and have it be apart of a level 3 augment, give it time under the sun to see how its received. Make it one time use or really long cool down go from there. Update it, trash it, make it the first legendary augment a number of things would be cool.
🗣️NEW MUSIC IS HERE! (happy friday)
we made a rock cover of "Home" by @charlieputh ft. @utadahikaru 🤍
this is my first time singing in Japanese! I'd love for Japan twitter to let me know how I did on my pronunciation 🥹
full vid: https://t.co/Ee1S8w3rB1
Update combos I think Xenoverse could use the chain rush method, with what they already have. Having triangle mid combos give you something like a heavy smash or rolling hammer, it's just another added layer of depth for combos. Idk could be gassing but im ecstatic to see it.
Bro xenoverse 3 otw I wonder what fantastic things we might be getting. I would like if they took some things from Sparking Zero, like transformations changing combos, the behind burst dash and the ability to block cancel it in Sparking opens up crazy options versus
square & X armored bullshit (if you know, you know). For movement Xenoverse, I think, still has the better neutral game offering versus Sparking. The freedom and the ability to style in the art of combat on Xenoverse is a direction and something I hope they lean more into