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Our Frost Mage Writer, Dorovon, pits both Hero Talent against each other in a variety categories to determine which reigns supreme.
#WarWithin#Warcraft
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@Zorbrix Is it time to modify the automated jobs to automatically cancel if they get a good build number? Surely the problems that causes won't be as bad as this.
Our Frost Mage guide writer, Dorovon, offers an early review of the Frostfire Mage Hero Talents coming in #WarWithin!
#Warcraft
https://t.co/BRTooarFEc
Our Frost Mage Writer, Dorovon, offers a retrospective highlighting Frost's journey in #Dragonflight and a War Within Wishlist.
#Warcraft
https://t.co/8WXerjBVm5
@UndadTV @ScarizardPlays Neltharion's Call to Chaos is one example in Aberrus where some of the specs that use it just don't really use AoE abilities much. Fire Mage for example typically only triggers it from Phoenix Flames even on AoE since many people don't play Flamestrike.
@MalveNoob@Wowhead Early in the season, it's not very good anymore because it doesn't have the same value as it did in Season 1 unless you have a lot of sockets. It can still be okay, but it's typically not among the best embellishments anymore.
@MrGMYT I was wondering if this is where a spell that exists for that model change would be used. The spell uses an NPC ID to set the model, and the referenced NPC also has a name and title. https://t.co/0obDnnIeWd
No meme i actually like the change, no longer need to implant the elon chip and merge with AI anymore.
This is a W for everyone except RWF guilds, while not being a huge loss after recent tier token changes
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@Fleks27@WarcraftDevs I suspect this is intended and that the talent is meant to make it feel better to spend Fingers of Frost into a target with Winter's Chill. If it is intended, the description should be adjusted to make it clear that you need Fingers of Frost and another Frozen effect.
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@JeffAHamilton @bloodmallet Yeah, trinket stacks as they are definitely aren't perfect. I guess ideally with infinite computation available, sites could show stacks for various fight lengths so that the situational advantage of each trinket would be more apparent.
@JeffAHamilton @bloodmallet I guess it might be interesting to see how trinket performance changes with very long fight durations where any remainder is much less significant.
@JeffAHamilton @bloodmallet Simc defaults to 20% uniform variance (4 to 6 minute fight lengths) to correct for this somewhat. Sadly, the comparison includes other sources of damage and varying the durations might bias the results based on spec performance instead of trinket performance.
@maximum I think the Fated scaling was applied in a similar way, which is what caused the class bugs (a lot of these abilities are also broken in level-scaled content). The boss/player HP/damage being 15% high now is likely a side effect that allowed the main issue to be fixed so quickly.