We’ve received notice that the Department of Commerce has lifted export controls on Claude Fable 5 and Mythos 5.
We'll begin restoring access tomorrow, and will share an update soon.
We’re grateful to our users for their patience, and to everyone who worked with us on redeploying the models.
A new player approaches...
The Staging Branch has now been wiped. 🧹☢️🧼
Try out these features ahead of next week's patch:
- Updated player model
- Updated player animations
- New Attire: Ballistic Armour
- New Weapon: M16A2
https://t.co/cWmAJO1khc
Effective today, we are:
1) Doubling Claude Code’s 5-hour rate limits for Pro, Max, and Team plans;
2) Removing the peak hours limit reduction on Claude Code for Pro and Max plans; and
3) Substantially raising our API rate limits for Opus models.
We’ve agreed to a partnership with @SpaceX that will substantially increase our compute capacity.
This, along with our other recent compute deals, means that we’ve been able to increase our usage limits for Claude Code and the Claude API.
😂 L'ironie absolue.
Anthropic leak le code source. De Claude Code.
Envoie des DMCA pour le faire retirer de Github.
Du coup un dev fait réécrire entièrement le code par Codex en Python. Plus de copyright violé. Rien à retirer.
L'IA a réécrit le code d'une boîte d'IA pour contourner les actions légales de cette boîte d'IA.
On vit une époque formidable…
Rust's 2026 Roadmap is now live! 🗓️☢️👀
This roadmap shows all the great things we have planned for the game this year, but as with anything at Facepunch, we can be agile about how and when we deliver this.
Ultimately, we'll listen to the community, we'll look at the data, and we'll do what feels right for the team.
The island isn't done with you yet, the Naval Update ships tomorrow!