@LovineDarksun@goheroesgame The league competitors should be created by guilds' past scores. On the last tour first place went to a guild at 225k! Holy overkill Batman. 10th had 30k I hardly see where that's fair.
@goheroesgame A shielding rune is the first thing that comes to mind. Similar to a mage's focus, still defensive in nature and equipable by all classes
@SparcLim@goheroesgame The arena can seem frustrating because the pool of opponents range from about PL 75 on up (175ish?). What I usually do is use 10 turns daily and win 3-5 depending on offline matches. The matchup is based on trophy count btw, not level.
@goheroesgame How to on gearset acquisition from dungeons and the advantages of 6 piece bonuses. I have many new guild members that aren't aware of this.
@goheroesgame Guild raids could use modification. Currently a guild must run high level/low level. The low level raids are always a trainwreck (sorry Mr. PL 170 mauled it in 1 hit) try again in 6 hours
@joaqmang@goheroesgame Operating without specific runes for the purpose of keeping your power number low relative to your DPS. The most common one to pull is the evasion rune which is actually ineffective in PvP mode against most players' abilities so it really isn't missed.