@ZachCanis@InkstainedFox03 It's also the fault of 'positive/supportive' fans constantly dismissing those who critiqued the game and frankly justifiably harassed the devs.
If everyone was on Bungie's ass consistently we'd have a better game.
@ZachCanis@MrWolfEth Yes but removing content was Bungie's idea not Sony's. We got here not because of Sony but because Bungie has consistently tried to milk this game while delivering a lesser and lesser experience.
People got tired of the BS and the game started losing masses of players post FS.
@MallowTheQueen Isn't Destiny Rising good though?
Also let's not pretend Bungie's development cycles are consistently the equivalent of a burning truck with no brakes racing down the slopes of San Fran.
They are not geniuses, they just have repeatedly gotten lucky.
@instamixcoffee Looking at the player numbers b4 all this is more important imo. Plus the YEARS of bad press and ups and downs with Destiny's own community.
@CtrlAltDelrith I get the h8 for Modern SW, not so much the h8 for renegades.
Destiny at its core is inspired by SW (dark vs light, space wizards, hover-bikes etc etc)
The Dredgens always read as Sith-esq 'Dark Guardians'. The syndicates are the most refreshing breathe of world progression etc
@trulyyblu Stopping in to say if anyone reading this was the type to consistently defend Bungie instead of criticizing then, you are just as much to blame for all this was Sony and Bungie & you should feel bad about yourselves.
@buttholewidener@spencerr0905 It really didn't a lot of the time. For one you'd get pulled into the boss fight so you can't actually clear the strike.
This shit would make one strike turn into like 3 easily because of the damn thing ending before being able to properly farm kills.
@colesmithen2 Taken King and Rise of Iron were good stories. After Beyond Light D2 just kinda slowly eroded and ruined most of its characters.
Plus D2's cut content ruined the actual story experience in-game, regardless of how "good" it was (emphasis on was).
@DawnNamine I preferred D1's simple and structured progression system by far. Never liked D2 adding tons of seasonal activities n modes.
Menagerie was one of the few good additions but imo it's because it was basically D2's Prison of Elders, and is irrelevant because of content vaulting.
I really underestimated how awful fandom culture has become
Like it was always bad but it's just way worse now
People using content as entryways to fandoms
The rise of illiteracy and anti intellectualism
Bullying creators for not pleasing their fans
And more
A thread of other noticeable changes from CE to remake. Again not exhaustive. Please enjoy! #Halo
Tank hallway is noticeably thinner but the tank fits perfectly still and random bumps in the hallway are gone.