Curator review of @DroidDroidson's Wings of Empire (https://t.co/uvSysWlmiO)
“Wings of Empire is an engaging visual novel featuring entertaining strategy minigames, beautiful 3D renders, fluid animations, and an enjoyable sci-fi story with many likable love interests.”
"The Imperial bureaucracy *detests* expansion. If their feet were held to the fire they’d probably admit to fearing it.
She picks up her glass, assessing the amber liquid inside.
In the days of Emperor Aurelianus we developed the steam engine. How they loved it. *Every* city in the empire a day’s notice away. Maybe two, if you needed to cross the ocean.
Then, after the Northern Wars, the Telegraph. Detail management at their fingertips, reaching even the far- flung Britannic savages, and into the Caucasus.
There’s a liquid grace to her, uncaring of whether you appreciate it or not.
The Rail and the Telegraph shaped our world, Lieutenant. The history books talk of wars and Emperors, treaties and victories… the reality is that our beloved Empire trudged out slowly, one telegraph pole at a time.
A world grown *larger* could still be *controllable*."
From Selena's bar conversations in Wings of Empire.
@Mark__Lawrence At that point the spear next door over (the partisan) is better. A short-sword mounted on a thick reinforced stick, it's got range and maneuverability on the zweihander.
So, I know I'm just supposed to write adult games, but as someone who's been a professional C/C++ programmer for the last 25 years, I'm quietly terrified.
Writing code is easier than debugging it. Debugging it is easier than 'visualizing' the results of code you didn't write in a codebase you may not have a complete mental image of.
Making some poor senior programmer reviewing pull requests the only thing standing between your codebase and some junior programmer's barely understood AI slop addition is suicidal.
We're all stuck on a roller-coaster to clown-town, and everyone else seems happy about it.
Despite the scifi inspiration, I'd say Star Wars actually resonates more with Love of Magic than Wings of Empire. Probably because Star Wars is at heart a fantasy story, with a space-wizard, magical swordsmen, a dark knight and a princess to rescue.
@SandyofCthulhu Actually, as a solo dev, playing all the musical instruments have never been easier. I started out as a programmer in the industry, then picked up writing, art and animation. It's real work, of course, but... doable, for the first time in a while.
@omusubirolling1 Speaking as a creator (of AVNs, not Manga), a lot of pirates will convert to supporters if given a chance. I've had a lot of reviews saying they played the pirated version first, and then bought it on steam later.
@magataotao The internet killed the traditional revenue channels for papers (subscription + marketing) and TV/Radio (marketing). The government propped them up to avoid a crash, but as a result their target customer is now the government, not their audience.
@NESTOPI_Inc@Doc62499255 Yeah, it's a very different feeling when you have a stake in the upside. But even AAA games have a history of crunching and death marches, it's much worse for small independent companies.
Wings of Empire launches on Steam in 2 weeks; give it a wishlist if you can!
A space opera set in a world where Rome ascended the stars.
https://t.co/78AVB8rLNq