@Monoshot_@MHFZZEnjoyer this is most likely a weapon showcase thing. lagi only topples when you either stun them or switch off their back spikes. normal monsters as far as i’m aware don’t topple by just damage unless you’re targeting the legs or something e.g. raths or rey it’s nothing to do with temp
@Shincry@MHFZZEnjoyer this is the damage difference between passive and enraged. both you still reliably survive. i tested multiple times and none of them were a one shot, and i put in the skills in the set to show there’s no defensive skills
@Shincry@MHFZZEnjoyer i tested a meta HR set 4 piece drachen and 1 piece damascus and came to a defense stat of 485 with armour charms and talons, no defense boosts from palicos or items. fully upgraded so it was a normal set to run in base game. took half health from tempered nergis divebomb no HB 3
@TweetingGaruga i mean that’s fair but i don’t think afflicted monsters are meant to look visually appealing if we’re talking about what’s actually happening to them, but ig you can still dislike something even if it’s supposed to look a certain way
@aevanko for the remaining augment slots you need to be atleast AR 241 to unlock the hazard risen elder dragon quests, however you can do these quests at AR 221 if someone else posts for you
@ShinobiOfStars …and it gave a lot of personality for each of them outside of their looks. i really would’ve liked something like this for SV’s elite four and idk why it just became a single room for each of them when in previous games they atleast had like a pillar/colour to distinguish them
@ShinobiOfStars i think the point is that it gave a unique backdrop and feel to each of the elite four and you instantly knew what kind of trainer of person someone was by just looking at the room before you even get to the trainer. it set each member apart from eachother, made them distinct…