#E2V1 0.1.4.1 is now live for testers. For more details check out the full article below๐โ๏ธ
โก๏ธhttps://t.co/rFY23hivp6
This update includes major improvements to the E2V1 multiplayer location system. Internally QA has actually tested 21 versions over the past 3 weeks leading up to this release - so it has been really intense.
While this update is not a stand alone Reality Thread release, other team members have continued working on Reality Thread 5 so some parts of Reality Thread 5 are included in this release, though notably not any major parts.
Thanks again to all of our Pre-Alpha testers, your test data, reports & streaming helps us to identify, resolve & improve issues inside #E2V1, fulfilling the exact purpose of having a Pre-Alpha tester group & most importantly continue building on & improving #E2V1!
Once this version is stable we plan to release access for the remaining testing group waiting access and then we will turn focus on initiating releases to badge holders & the release of Reality Thread 5.
There are still a few Reality Threads I want to release this year so fingers crossed all runs as smoothly as possible.
#Earth2 #Metaverse #Update #E2V1 #OpenWorld $ESS
While the exact timing of the halving eventcannot be predicted as it depends on the total volume of E-ther transformed into Essence by Players, current projections indicate it is likely to occur in Q4 2025 or early Q1 2026.
#Earth2 Reality Thread 4 is coming online๐โ๏ธ
This is a big update so please be patient as not only the client is being updated but also our multiplayer server code along with numerous other new BE systems.
Reality Thread 4 - https://t.co/0xdVrcTGXe
ESS Report - https://t.co/qQPTyLXhHt
Two articles to catch up on as the plan was to release the report along with #RT4 which took a little longer than expected due to additions and optimisation improvements .
I am running late for a flight but hope everyone enjoys testing it out! The team will be keeping an eye on things & I will also keep an eye out as much as possible.
Again, please be patient if there are bugs or issues, it is to be expected & we will fix them - as always!
Oh, and Happy Birthday Earth 2๐๐2โฃ
#Earth2 #Metaverse #E2V1 #OpenWorld #Progress $ESS
#Earth2 Reality Thread 4 is coming online๐โ๏ธ
This is a big update so please be patient as not only the client is being updated but also our multiplayer server code along with numerous other new BE systems.
Reality Thread 4 - https://t.co/0xdVrcTGXe
ESS Report - https://t.co/qQPTyLXhHt
Two articles to catch up on as the plan was to release the report along with #RT4 which took a little longer than expected due to additions and optimisation improvements .
I am running late for a flight but hope everyone enjoys testing it out! The team will be keeping an eye on things & I will also keep an eye out as much as possible.
Again, please be patient if there are bugs or issues, it is to be expected & we will fix them - as always!
Oh, and Happy Birthday Earth 2๐๐2โฃ
#Earth2 #Metaverse #E2V1 #OpenWorld #Progress $ESS
Seems the market is already anticipating the end of jewel spawning. .07 to .09 this week despite more pages of jewels than last week.
Sellers are finally adjusting their prices higher ๐๐
#Earth2#Jewels
@Earth2Korean Thereโs been no growth in my account for 3 / 4 years, anyone new can get stuff cheaper than I paid in - not being rewarded for risk/cost
5 million jewels left to be spawned ๐
8 weeks to go until the jewel cap ๐งข
Jewel prices are going up already ๐
Make sure you bags are packed ๐ฐ
#Earth2 ๐โ๏ธ
#yousnoozeyoulose ๐ด
Win a Tier 1 ( 20 Tile ) Island in ร land ? Well all you have to do is Repost this Post or Quote it to enter the draw. If you Love @earth2io as much as i do please Subscribe to my Youtube Channel Dedicated to E2. Videos & Streams for E2 good times. ๐ฅณ๐ https://t.co/ZEwLuMyhdh
My hobby is making figure. I would love to create a real figurine of this cool skin as well. (This image was created using AI.) I think Shane would like it if I sent it as a gift. @theshaneisaac@earth2io#Earth2#figure
Hear ye! Hear ye! Let it be known unto all virtual realms that henceforth, by decree of E2, he shall be hailed as The Architect, Grand Baron of Angola! ๐
Important Update for all E2V1 testers ๐โ๏ธ
This is an important update for all testers. Please download the new E2V1 version 0.1.3.2 released about 1 hour ago - we have set it so the previous build 0.1.3.1 will not have access to the multiplayer so you will need to download the new version to connect.
If you are testing the multiplayer with other Players and you cannot see the other Player/s you think should be visible, please save your Character and respawn. If that does not work then restart E2V1 and reconnect. We are working on improvements to intermittent multiplayer connection drops for Players without stable internet which will be updated in next versions. Remember, generally if you can see your Ping in the lower right corner, it means you're connected to the multiplayer server, however, there are some cases where you're ping doesn't clear when a disconnection occurs so just follow the above steps if you're not seeing other Characters you expect to see.
If you are steaming or posting videos, please try to note your actual real world location (where you are using E2V1 in the real world) and also note you're testing on a server in Singapore. This will help us and others understand the ping we see in the lower right corner for the stream or recording better. If you are closer to Singapore, you should get lower ping but the ping will increase the further away you are. As you can see in the video I posted on X/Twitter yesterday my ping is in the lower right corner, I usually get 18-25ms ping based in Australia to the Singapore server on a standard NBN connection.
So individual Ping WILL CHANGE depending on where you are located in the world, what your internet connection is like, whether you use WiFi or ethernet cable and how far away you are from the current multiplayer location server we're using which is in Singapore at the moment (we will change to Europe and America to test results in those locations as well later).
Also important, local time zone time inside build 0.1.3.2 may update one every 5 minutes from the time your Character spawns. That is 5 real world minutes, so equivalent to 20 minutes inside E2V1. The dev team are just testing something and so just keep this in mind if you are comparing times with other Players if you don't see the exact same time in the same E2V1 time zone it might be because the dev team is testing something.
The multiplayer is back on now so go for it again everyone and the team will keep monitoring!
Try and gather as many testers as you can in one area so we can see how E2V1 handles the rendering (multiplayer network side should handle it fine but we'd like to see the in game rendering limitations with real testers).
Enjoy and we'll keep improving and fixing issues as they come up!
#Earth2 #E2V1 $ESS #Metaverse #Multiplayer #PreAlpha