The assault on an NYPD officer outside Madison Square Garden last night was unacceptable.
New Yorkers are rightfully excited about the Knicks' historic Finals run, and we want fans to celebrate this moment together. There is, however, no place for violence, and no tolerance for attacks on police officers.
Thank you to the officers who worked to keep fans safe throughout the night, and we wish the injured officer a speedy recovery.
The overwhelming majority of New Yorkers celebrated responsibly, and I urge everyone to continue doing so as the Finals return to New York.
Just Announced: Toy Story: Retro Roundup! and Toy Story 3 remaster.
Includes 11 classic games. Both console and handheld versions of four Toy Story games and A Bug's Life.
Launching October 15th, 2026
Today, I signed an Executive Order temporarily repealing bedtimes in the City of New York so that kids of all ages can watch our team in the NBA Finals.
As Mayor, you’re forced to make many difficult decisions. This was not one of them.
Go Knicks.
State of Play returns on June 2.
The over hour-long show includes an extended look at Marvel’s Wolverine, plus news and updates on upcoming PS5 games: https://t.co/u88KNkpTla
@knowsworthy Dude. Yes.
Hell, even if it was a more modern version. They could do it as a spin-off of FFXIV, using same assets, but with real-time 3 player PvE third-person action combat. A co-op looter style action game with a final fantasy setting, enemies, classes, and tropes? Come on.
The CEO of Take-Two, the company behind GTA, just said something the entire AI industry doesn't want to hear.
And he said it without being anti-AI.
Strauss Zelnick's argument is precise. AI is built on datasets. Datasets are backward-looking. Creativity is forward-looking. A model trained on everything that already exists cannot, by definition, produce something genuinely unexpected. And all hits, by their very nature, are unexpected.
Asset creation and hit creation are not the same thing. AI is getting very good at the first one. The second one is what actually makes money, builds franchises, and changes culture. Nobody has shown AI can do that yet.
The derivative property problem is real. You can clone GTA with existing technology. You could do it before AI. It would take 3 years and look identical. It still wouldn't sell. Because it isn't GTA. It's a clone of GTA.
And consumers, despite what the industry occasionally pretends, can feel the difference between something genuinely new and something assembled from the residue of things that already worked.
Thousands of mobile games ship every year. 0 to 5 hits get made. The same studios make them every time. The technology to make more games has been commoditized for years. It didn't democratize hit creation. It just flooded the market with more forgettable product.
The Silicon Valley thesis that AI unlocks game creation for everyone is true in the same way that cheap cameras unlocked filmmaking for everyone. They did. And the same 5 studios still make the movies everyone watches.
What Zelnick is saying, without quite saying it, is that the thing AI cannot replicate is taste. The instinct for what hasn't been done yet. The cultural antenna that detects the gap in the market before the data can see it.
Data tells you what people wanted. Hits tell people what they want next.
Those are different jobs.
People retweeting this asking why we don’t do this anymore and it’s because there’s freaks who record you and then will make fun of you online for having fun