the kuso randomization system in lunatic eosd would not be a problem if
a. the hitbox was th07 onwards sized
b. the randomization was better
c. neither and the poor balance is what gives it its identity
all are correct
2-alls suck man one day you loop like twice in one day and 1cc 2nd loop 3 times in a row back to back, then take a 3 day break and suddenly you cant do anything anymore and notice holes in routing that never existed before