I fully Re-Sounded a Spider-Man: No Way Home official "catch" clip. Took me long actually, but I'm kind happy with the result. Thanks a lot to my friends who participated in the voice act.
Spider-Man: @GAC_Videos
Doc Ock: @Oxob3000
MIT Assistance: @Lessmod1#SpiderManNoWayHome
@zachary_isaacz I combined squishing juicy fruits and vegetables sounds, some bubbles and water drips + some synthetic wobble sounds from one of the Boom's libraries. And to some of them I added sci-fi metalic movement to them too, but not too loud.
@AdhamNaser0 In your case you sounded a scene from a movie which if I was to do that too I'd go with a a bit of different approach. I should do some re-sounds of movie scenes when I get some free time to do so. But you did very good. Keep up the great work and thank you for admiring my work
@AdhamNaser0 As for studying my videos - I do appreciate that you take inspiration from them, tho since I mostly work on animations I try to adapt my sound style to "animations", giving them an exaggerated "anime" feel + some of the modern approach to it too.
@AdhamNaser0 Oh! I like that, pretty good. I think the only critique I have is for the rings. In some places they could have sound bigger "metal" wise. Some of their clicks sound mild, where they should be bigger and a bit ringy and stronger impact when they clash.
@JalenBrah Not, not all from scratch. I also use libraries often such as Boom Library, Soundmorph sounds and etc. I do design a lot, but designing every single sound would have taken a lot of time and we have multiple projects to work on. Using libraries sounds also saves time.