@Tengushee Perhaps, but at the same time a reticence to not allow WFH would have been from a preconception that productivity would drop.
I am hearing this isn't the case so it may be changing minds.
Time will tell of course
@Tengushee I think the industry has changed a bit since you left it but I can't say that there isn't still a bit of a bad work/life balance in some areas.
In terms of people returning another factor could very well be that unlike a great many other industries games is quite suites to WFH
@AmetDj@Tengushee I've gotten the train a few times recently. It's been surprisingly pleasant at least when it's not been a sweat box & wearing a mask is a pain.