What kind of Karma User would YOU be?
In my upcoming RPG, your powers aren’t just flashy moves—they’re a reflection of who you are at your core. Every Karma User channels strength differently:
Enhancers- Power through. Straightforward, loyal, and brutally honest. They break bones and never break promises.
Enchanters- manipulate the battlefield with objects (or people). Mischievous, attention-hungry, and always two steps ahead.
Manifesters- create from imagination. Dreamy, artistic minds turning thoughts into armor, weapons, or allies.
Healers-mend more than wounds. Passive, strategic, and focused on keeping others in the fight—even if they don’t like you.
Singularities-bend the rules. One-of-a-kind forces with a presence that shifts the world. Leaders. Game-changers. Legends.
Karma is more than a power system—it’s a mirror of the soul.
Which one feels like you?
Valentina is a Manifester. Her ability, Devil Doll Army, lets her summon a mountain-sized porcelain doll—or an army of smaller ones—that are either illusions or real, depending on whether enemies can locate her real body (hidden up to 666 ft away). If they find her, her dolls vanish and she’s unable to use Karma for 5 min 13 sec. Her dolls, infused with fire, unleash arrows, bullets, or explosives.
Art by @ProNastyaz
#GameDev #IndieGameDev #RPG #JRPG #FantasyRPG #MagicSystem #KarmaSystem #CharacterDesign #PowerSystem #TurnBasedCombat #AnimeGame #GamingCommunity #DevLog #Worldbuilding #NarrativeGame #PixelRPG #IndieRPG #GameMechanics #StoryDriven #KarmaUsers #GamingLife #RPGMakerDev #IndieDevLife #OCGame #OriginalWorld #CharacterClass
What kind of Karma User would YOU be?
In my upcoming RPG, your powers aren’t just flashy moves—they’re a reflection of who you are at your core. Every Karma User channels strength differently:
Enhancers- Power through. Straightforward, loyal, and brutally honest. They break bones and never break promises.
Enchanters- manipulate the battlefield with objects (or people). Mischievous, attention-hungry, and always two steps ahead.
Manifesters- create from imagination. Dreamy, artistic minds turning thoughts into armor, weapons, or allies.
Healers-mend more than wounds. Passive, strategic, and focused on keeping others in the fight—even if they don’t like you.
Singularities-bend the rules. One-of-a-kind forces with a presence that shifts the world. Leaders. Game-changers. Legends.
Karma is more than a power system—it’s a mirror of the soul.
Which one feels like you?
Valentina is a Manifester. Her ability, Devil Doll Army, lets her summon a mountain-sized porcelain doll—or an army of smaller ones—that are either illusions or real, depending on whether enemies can locate her real body (hidden up to 666 ft away). If they find her, her dolls vanish and she’s unable to use Karma for 5 min 13 sec. Her dolls, infused with fire, unleash arrows, bullets, or explosives.
Art by @ProNastyaz
#GameDev #IndieGameDev #RPG #JRPG #FantasyRPG #MagicSystem #KarmaSystem #CharacterDesign #PowerSystem #TurnBasedCombat #AnimeGame #GamingCommunity #DevLog #Worldbuilding #NarrativeGame #PixelRPG #IndieRPG #GameMechanics #StoryDriven #KarmaUsers #GamingLife #RPGMakerDev #IndieDevLife #OCGame #OriginalWorld #CharacterClass
At 18 feet tall and 3 tons of pure muscle, the Guerra are built for war. Their interlocking jaws let them clamp down with unbreakable force, and their helix-coiled muscle fibers give them the strength to lift ten times their own weight. If brute force had a perfect form, this would be it.
The Guerra have fought for as long as history remembers, thriving as unstoppable shock troops who don’t shy away from a fight. While they prefer to be left alone, they’re not the type to turn the other cheek.
But they’re more than just warriors—they’re allies. Over the last 20,000 years, the Guerra and humanity have forged one of the strongest bonds in the galaxy. When humans reached out for an alliance, the Guerra respected the boldness—and they’ve stood together ever since. Their friendship runs so deep that Dante himself taught Guerra warriors human Karma techniques, simply because they were too fun to fight.
The Guerra don’t start wars, but when they show up, they end them.
Art by the fantastic: @ProNastyaz
#Guerra #SciFi #AlienSpecies #SpaceAlliance #GameDev #IndieGameDev #IndieGame #IndieDev #SciFiWorld #GalacticWarriors #IndieGaming #RPG #Gamers #Karma #Worldbuilding #GameDevelopment
At 18 feet tall and 3 tons of pure muscle, the Guerra are built for war. Their interlocking jaws let them clamp down with unbreakable force, and their helix-coiled muscle fibers give them the strength to lift ten times their own weight. If brute force had a perfect form, this would be it.
The Guerra have fought for as long as history remembers, thriving as unstoppable shock troops who don’t shy away from a fight. While they prefer to be left alone, they’re not the type to turn the other cheek.
But they’re more than just warriors—they’re allies. Over the last 20,000 years, the Guerra and humanity have forged one of the strongest bonds in the galaxy. When humans reached out for an alliance, the Guerra respected the boldness—and they’ve stood together ever since. Their friendship runs so deep that Dante himself taught Guerra warriors human Karma techniques, simply because they were too fun to fight.
The Guerra don’t start wars, but when they show up, they end them.
Art by the fantastic: @ProNastyaz
#Guerra #SciFi #AlienSpecies #SpaceAlliance #GameDev #IndieGameDev #IndieGame #IndieDev #SciFiWorld #GalacticWarriors #IndieGaming #RPG #Gamers #Karma #Worldbuilding #GameDevelopment
At 18 feet tall and 3 tons of pure muscle, the Guerra are built for war. Their interlocking jaws let them clamp down with unbreakable force, and their helix-coiled muscle fibers give them the strength to lift ten times their own weight. If brute force had a perfect form, this would be it.
The Guerra have fought for as long as history remembers, thriving as unstoppable shock troops who don’t shy away from a fight. While they prefer to be left alone, they’re not the type to turn the other cheek.
But they’re more than just warriors—they’re allies. Over the last 20,000 years, the Guerra and humanity have forged one of the strongest bonds in the galaxy. When humans reached out for an alliance, the Guerra respected the boldness—and they’ve stood together ever since. Their friendship runs so deep that Dante himself taught Guerra warriors human Karma techniques, simply because they were too fun to fight.
The Guerra don’t start wars, but when they show up, they end them.
Art by the amazing: @ProNastyaz
#Guerra #SciFi #AlienSpecies #SpaceAlliance #GameDev #IndieGameDev #IndieGame #IndieDev #SciFiWorld #GalacticWarriors #IndieGaming #RPG #Gamers #Karma #Worldbuilding #GameDevelopment
My first post on my companies X account! I’m releasing my first video game, a JRPG called Halberd Black! Set 40,000 years in the future. You play as a human test subject trying to defeat those who wish to see him dead after escaping from the facility he was located on.