4 months of nonstop work, updates, and development.
Sol Siege is still ranking near the top on @PlayToEarn lists and remains one of the most rewarding P2E games in the space.
We’ve been building through every market condition, improving the economy, adding new systems, supporting players, and growing the game step by step.
Season 3 is on the way.
New updates are coming soon.
We keep sieging with @solanagaming
For the past 3 months, we have been building Sol Siege nonstop as @0xMasterStudios .
A few days ago, we officially moved into Season 2.
In this short period, @solsiege reached:
• 24,000 registered players
• 4,500 weekly active players at peak
• 17,500 total payments
• around 350M $SIEGE distributed to players
But for us, these are not just numbers.
They represent a real economy, a real player base, and a game that has been improving every single week.
We kept building regardless of:
• token price
• market conditions
• short-term noise
• daily pressure
Sol Siege started as a simple idle game.
Today, it has grown into a live P2E RPG on Solana where players can:
• build their characters
• push waves
• upgrade gear
• join guilds
• compete on leaderboards
• earn rewards
• interact with multiple in-game systems
We have ranked highly on @PlayToEarn for a long time, but we honestly feel that Sol Siege has not yet received the visibility and support we hoped for from the Solana ecosystem.
That is why we would love to see more eyes on what we are building.
Support from people like @toly and other important builders in the @solana ecosystem checking out Sol Siege, following our progress, or simply helping us gain visibility would mean a lot.
Not only for the game itself, but also to show what a small and committed team can build on Solana by showing up every single day.
Our goal is clear:
• make Sol Siege one of the strongest P2E games on Solana
• keep improving the game nonstop
• build a sustainable economy
• bring more players into the ecosystem
• prove what Master Studios is capable of
No matter the token price, player count, or market situation, we will continue building, improving, and expanding Sol Siege.
We have also started bringing new people into the team, and we will share more about that soon.
This is only the beginning for Sol Siege and Master Studios.
We are here to build.
We are here to stay.
And we want to show the entire Solana ecosystem what we are capable of.
Sat down with @cyberpunk from @PlayCambria on the long game in web3: from hackathon roots to building a real competitive game, why they chose hardcore over casual-first, and how they’re balancing both without losing the core.
Worth the watch 👇
Timestamps:
00:03 — From “small project” to one of crypto gaming’s most resilient teams
00:43 — Core design question: what can crypto do that traditional MMOs can’t?
01:16 — “We’re actually building a real game”
01:36 — Your big question: in a casual-first world, why go hardcore?
02:11 — Ben’s “find the 1,000 people who truly care” thesis
02:50 — Hardcore risk: PvP cannibalization / self-destructive loops
03:03 — Casual risk: low-intent audience drift
03:13 — Closing principle: you need both hardcore + casual in balance
The Stillness stirs. The New Era is upon us.
Watch our vision trailer, "The Ancient Dark", below.
Carve your own path through the vast Frontier - join Founder Access at https://t.co/yYMuim6gpK
⚡️GAMING GRANT SECURED ⚡️
@MarkofTheZeal has been awarded a $15,000 @arbitrum Gaming Grant! 🏆
We're launching a 3-month campaign to bring 500+ new gamers into the Arbitrum ecosystem through tournaments, livestreams, and creator content.
Led by our guild manager @Kyroh.
$15K @arbitrum grant secured🏆
Already completed an Arbitrum grant last year, now it's time to run it back bigger with Tournaments, content, and 500+ new users coming to Arb.
It's extremely validating seeing people recognize the work @MarkofTheZeal has put in.
Time to cook 🧑🍳
5 years now in @Ronin_Network. Never left, stayed and built the greatest gaming community in the world.
Jobs not finished, not even close. Now we have the rocket fuel needed to build the tools needed that the gamers deserve.
Time to take the weights off and get to work 🤝