Six months ago, Jeb from Mojang tried Hytale and said "I'd like it to be more different to Minecraft." He was right, and I said it then too. The features that make us unique weren't in the game yet.
Hytale and Minecraft will always be compared, but we're not trying to make the same kind of game. Yesterday's blog shows what that means for the future. Handcrafted dungeons with multi-phase boss fights, combat abilities, runeforging, world events, companions involved in the crafting loop, and much more.
We want to be a deeper RPG, a stronger adventure identity, and a game that will evolve massively over the next few years. We just happen to be a block game, and we are just getting started.
¡PERO AQUÍ NO ES ASÍ! 🇲🇽🔥
Aquí estamos hechos diferente. Somos de nuestra esencia, somos de nuestra historia, somos de nuestra cultura, somos de nuestros antepasados… 🙌🥹🇲🇽
¡Aquí #SomosMéxico! 💚🤍❤️
¿Oasis? Caifanes mejor
🗣️🇲🇽Y VIENES DESDE ALLÁ
DONDE NO SALE EL SOL
DONDE NO HAY CALOR
DONDE LA SANGRE NUNCA
SE SACRIFICÓ POR UN AMOR
PERO AQUÍ
NO ES ASÍ 🇲🇽🗣️
Inglaterra conocerá México
difícil ganar, pero… ¿Y SI SÍ?