@Tryinatochill@HafeezAhmed7866 the references are ai, already said that. the mesh started as quads, the design patterns in the face and arms were cut with the knife tool, and the UVs are auto-unwrapped in substance painter. the shadows are hand-painted. triangles alone donโt mean ai lol
@HafeezAhmed7866 ai concept for reference yes, but its modeled and textured by me. Hand-painted shading/vertex colors, and topology optimized for the game