Very pleased to share this personal project my brother and I have worked on these last few months: it's a noir themed #VRChat world.
full video here:https://t.co/HJSJngQUin
#Blender3d#unity3d#madewithunity#madewithvrchat
I wanted to animate this little birdie I found on Sketchfab. I'm going to put a few of them on the roof of my latest VR Chat room in the next update.
#blender#Blender3d#animation#3Danimation
model by model by Łukasz Paraszka https://t.co/UcM8fy4PUH
https://t.co/tVEVcIndC5 It's done! Just did the Quest optimization, so quest users can jump in now too😁
I designed this as a fairly lightweight home world for myself that should load quickly, so it's pretty simple. Just a peaceful, heavenly place to relax.
#VR#VRChat
A new VR meditation space I'm working on.
The colors are getting a bit Lisa Frank, I might tone down the saturation a bit, haven't decided yet.
original temple model by Harex-Studio https://t.co/ZnrI6McdkB (https://t.co/Yf6X4s9Hsq)
#vrchat#vrc#vr#unity
@TheSergiMan sorry I never answered this! I'm not a very active twitterer :/ what sort of variation were you thinking? I put his model on sketchfab for free, so you can easily modify him yourself if you know how. Here he is: https://t.co/puzyHtT9iN Cheers!
@RefractTech I really want to see more videos of this in action, specifically showing how accurate (or not) the tracking with the 9 node gaming set up is. The promo video is too quick cut to tell. I just want to know how it compares to the spendy Vive option for tracking accuracy. #vr
Finally adding more actual animations to her. Just made her an idle clip, and her new antenna dynamics add a nice overlap for free. #gamedev#unity3d#cutebug#animation#devlog
@EmilyAnimator if you wand i kan fix it myself if i had the unity project file but giving your product to a strangers is not normal. but i am open for it if you are
ok, I've 90% fixed it for now. Both hands can now make closed fists. It still has a strange bug where the left hand wont fully close, until you have closed your right hand at least once. After that, both hands seem to work. It's very strange. Will fix it more when I know how!
@_PolyBlank Ok thanks, I probably broke it when I tried to add a pinky out gesture for signers, I may just have to put the default gestures back on until I know what I'm doing better lol
Very pleased to share this personal project my brother and I have worked on these last few months: it's a noir themed #VRChat world.
full video here:https://t.co/HJSJngQUin
#Blender3d#unity3d#madewithunity#madewithvrchat
@G_Force51 Thank you for offering to help :) I did see that bug when someone else was wearing it, I just had no idea how to fix it (I don't have full body so I can't test it either) if you want to fix it, that would be great thanks!
I'm learning how to switch between moving the legs with code and animation curves.
This is a test where I have her walking procedurally, and then when she reaches a trigger, it uses an animation clip to make her do the laying down pose.
#unity3d#learningcoding#learningunity3d
More procedural walky legs. I'm trying to make a him like a little pillbug, with an articulated shell. I'm aware his huge head makes him look like he should fall on his face, he's still very much a WIP
#unity3d#csharp#gamedev#devlog
@_PolyBlank Thanks for letting me know you like him! And I am glad you found all the outfits and props. It was a huge learning experience to figure out how to make that work, but it's all worth it if people are enjoying it :)