We're nearing the finish line for Uncured Prototype 0.1. 😄
Really excited for this first step in a long, exciting journey ❤🥂
#indiegames#indiegamedev#indiedev
We've implemented our first enemy since the zombie. Introducing: The Spellbinder! 🔥
This ranged magic-mutant will make your life difficult. What do you think?😄
#screenshotsaturday#indiedev#indiegamedev#indiegames
We've finished the Background art and Lighting for our first level entrance:
💎⛓️ The Prison ⛓️💎
What do you think? Next up: The parallax elements behind the building! 🏛️
#indiegamedev#indiegames#rpg
✨NEW lighting effects🕯️Makes it so much more atmospheric✨
Reworked a lot of the lighting over the last month. Glowing lamps, indirect lighting, lamp flickering, window lighting and much more...
There is still a lot of work ahead of us though❤️
#indiedev#indiegames#gamedev
Hey there #indiegamedev!
We're working on smoothing our player controls! Our latest change:
💥 Platform Lerping 💥
No more missing a platform by a few pixels. Improving Uncured one Quality of Life update at a time. 😁
#indiegames#indiedev