@GruelScum I enjoyed watching the concepting process. As for the goblinβs size, yes β the gates would feel more majestic in comparison. It really depends on the meaning you want to convey. Good luck!
@PondsideGames Thank you so much for the kind words! π We really tried to keep a balance between simplicity and that signature star-like shape. We even reworked Santa recently β now he feels like a cute character from a funny game, which is exactly what we wanted!
Hey devs and gamers!
The project is in active development now, so Iβll be sharing updates more often. If you like the character style so far, drop a like β it really helps and means a lot!π #GameDev#IndieDev#UE5
The new year has started, and I spent its first day learning π
My goal for 2026 is to finish my first learning project with the team and then move on to building the dream game it all started for.
Wishing you all a successful year, fellow devs! β¨
NPC models are getting polished and will be updated in-engine soon! π οΈ
The father character rocks hilarious shark slippers and a sharky hairstyle π
The current model follows the concept well and has a clean topology ready for final rigging. #GameDev#IndieDev#UE5
Still learning Blueprints β and itβs finally starting to click! π‘
Every new concept opens up more ways to bring my future mechanics to life. I really enjoy learning and developing this project step by step π
#GameDev#IndieDev#UE5
Working on checkpoints inside the house π β places where the player can hide from family members and save progress. Thinking through which variables to store for proper mission rollback. Once done, itβs time for the main quest! Progress is happening π #GameDev#IndieDev#UE5
Our project is now in active development! π
Weβve got fresh updates and canβt wait to share more soon. Follow us to see the journey unfold β new mechanics, art, and devlogs are on the way!
π‘β¨
#GameDev#IndieDev#UE5
Lots of behind-the-scenes work lately, but now weβre finally starting rig development for the main character! Before modeling, we need sketchy animations to plan out blendshapes and the final mesh. What do you think of this guy? π
#GameDev#IndieDev#UE5#animation
Trying to cater to someone's impossible standards? Nah. Itβs so much better to create something truly beautiful with like-minded people who share the same creative freedom
Big thanks to everyone taking interest in our little holiday project, and huge shoutout to my amazing teamπ
@KaoludKung24 Wow! I love this style. It looks so charming and stylish, like an illustration brought to life from a book or a postcard. Adding it to my wishlist and dreaming of finally taking a break to play
@krauncha_m Looks very nice! Iβm also doing a winter themed game and recently tried to make snow. So far I have not found an option that I would like, but your snow looks fabulous. How did you make it? π¨οΈ I really like it! Good luck with the project!