After 3 years since its inception, I'm finally uploading v2 of my Kiriko model. The TLDR: Better hair, better body, better skin shader, better rig, usability, etc etc. All that I've learned during this time.
Get it here! https://t.co/A73cffEZ4o
WIP. Cannot express how much I love blender's real time compositing, at long last, GPU + cryptomatte masking in viewport? Wild. I try not to go too over the top.
And it is funny, since being a typical PC gamer, before becoming an artist I very much abided by "turn off all eye cancer" but I always liked bloom, and nowadays even chromatic aberration isn't all that bad, c'mon.
My own personal opinion of course but without compositing, renders tend to be too clean and CG like, yeah yeah not "cinematic" enough.
@Rodin1245 are you using v2? she even starts off nude, you'd have to turn on the outfits and masks for that to happen. if it's the old versions you gotta disable the mask modifiers.
After 3 years since its inception, I'm finally uploading v2 of my Kiriko model. The TLDR: Better hair, better body, better skin shader, better rig, usability, etc etc. All that I've learned during this time.
Get it here! https://t.co/A73cffEZ4o
PS for anyone who downloaded, someone pointed out this bit of hair was missing, this modifier was the culprit, can't believe I let this slip by🤦
Reuping the fixed version but it's literally just this.
@MoistBasedGamer Glad to hear it! at some point horniness turns into reverence so I try to do her as much justice as possible, but goes for all characters I work on.
PLEASE STOP USING LATTICE MODIFIER AND SHAPE KEYS PLEASE JUST USE GEO NODES I BEG YOU ITS WHAT ITS FOR JUST USE GEO NODES IT WORKS BETTER STOP USING A LATTICE MODIFIER USE GEO NODES PLEASE AAA ITS WHAT IT WAS MADE FOR
WIP. Yes, out of everyone, right now Jahoda got my hyperfocus. Think I've made one of my nicest rigs thus far. One of these days, I wanna release all models to the public that I haven't yet. Someday.