Skate 3 has been recompiled!
(Windows/Linux/macOS) (via Rexglue, partial reliance on xenia, but more flexibility!)
Early progress includes 120hz support!
Improvements over original include:
Higher resolutions/framerates Native 1080p/120Hz
With physics timing adjustments!
It's early in progress but I'm excited it has been a dream for a proper PC version! (We don't talk about the reboot lol)
THIS IS THE BEST THING WE'VE DROPPED ALL MONTH!
ITS BACK! IT'S 100% FREE!
I PRESENT TO YOU...
Halo 1 and HALO 2 Project Cartographer!
DOWNLOAD BELOW!
It's been revitalized! Multiplayer functionality is RESTORED, adds modern fixes, HD resolutions, and community features!
Bonuses like OSTs, Strategy Guides, Novels, Web Series and many more are included as well.
Celebrate the release of Halo Campaign evolved this month with a revival of the franchise!!
I've recreated the original Halo 2 credits in-engine for Halo 2: REBALANCE!!
MCC Halo 2 doesn't show the original credits by default, instead just skipping to the post-credits scene. So I took it upon myself to give everyone who contributed the recognition they deserve!
Not pre-rendered, fully recreated by hand from scratch based off eyesight alone. Yes, it was exactly as tedious as it sounds.
I originally planned to just import the original video, but it turns out the Bink (pre-rendered video) player for MCC Halo 2 is broken, so I had to manually set up dozens of slides and effects as textures/models in-game. At 4K resolution too, so even higher quality than the original!
Slide transitions and effects are all handled via game script and like a million different object function variables. I'd then time each slide/transition so that it all matches the original video. It fits right in exactly where it should, between "Finishing this fight" and the Cortana/Gravemind scene.
It's a massive shame that the original credits for not just Halo 2, but ALL the games in MCC are missing. People spent years of their lives working on these games and are probably proud of their work, only to have the modern versions of them move their credits to a website that 99% of players won't see (and won't even work offline!). I couldn't imagine how frustrating it must be to have worked on these games and not get any recognition.
So, at least for Halo 2: REBALANCE, the original developers, voice actors, and everyone else involved can get their due credit.