love how everyone is freaking out over how good the water looks here. yes games in 2002 are mind blowing already. old games are still miracles of tech and creativity
Been playing with Unreal Engine 5.7 for a few hours now, and I just discovered by accident that you can slice wires in the Blueprint editor β kinda like Fruit Ninja π
#unrealengine#ue5#uetips
Here's the game I submitted to the Epic #Megajam : Parallel Me!
It's a puzzle-platformer built around a 10-second time loop. After each loop, an Echo of your previous run replays your past actions, allowing you to collaborate with your past self to solve puzzles.
#unrealengine
Contribute to open source, learn through self-education or courses, record educational podcasts, or grow your pet project easily with a FREE Rider subscription for non-commercial development.
Download and start today π
https://t.co/hKq3IldNUK
Spread the word! #dotnet#gamedev