💀 Sci-Fi & Horror Gamedev
Currently developing "Dungeon".
FAB asset creator ( @UnrealEngine ).
Follow me for WIPs and news!
Like my work? I'm open for comms!
🎮 Dungeon’s 2nd Trailer is LIVE!
Check out the latest graphics from my latest playtests. We’ve leveled up the visuals, let me know what you think of the new look! What do you want to see next in development news? Comment down below!
#IndieDev#GameDev
Making of the turret, aka Dominic Turreto, aka Sparkie. Soon at my Patreon, will be posting the full video soon there! 45 minutes of how the character got made and many more to come!!
https://t.co/w9WQ9WDQTh
#IndieGameDev#SoloGameDev
Originally, I wanted a hedge maze, in the dungeon of nature, but no matter how much I tried that was not in the cards, it felt forced. So I added a regular maze. For the ambient sound effects, I actually learned Tuvan throat singing from @Mick_Gordon LOL
#IndieGameDev#SoloDev
@sean_gause Absolutely gorgeous, man! I wanted something like THAT for my game, but I'm already over budget on my FPS, so I think I'mma stay clear from cool effects like these 😂
Looking for graphics for your #IndieGame? I'm an indie #3DArtist who does 3D assets of all kinds, but mostly environments. Check out my portfolio at:
https://t.co/8N7H1HkL6w
And DM me if you're interested!
We chatted with @Black_Eye_Tech to learn about how they're rethinking the way video game camera systems work with Black Eye 2.0 for Unreal Engine.
Read the interview: https://t.co/p95QbUrFiI
New exclusive Vlog at my Patreon! Premieres today!
Here's a short version, in case you don't want to subscribe, but I highly recommend it! Besides, IT'S FREE!
https://t.co/ZPN1exor6w
#IndieGameDev#SoloGameDev
If you prefer the old school Castlevania games, look into the Toziuha Night series, with the latest entry Toziuha Night: Nosferatu's Curse being announced recently!
Jarred Everson presented stylized jungle assets developed for Gas Giant Games, made using Houdini and Tree Generator.
No textures, just vertex color: https://t.co/uNGoDxxZD1
Any time you have water or glass shaders 🥤, and light— you will benefit from realtime caustics. The scene will be more beautiful and dynamic with them.
This is Unity URP, ~I've been using the same technique since the legacy pipeline. See 🧵 for references!
#unity3d#gamedev
This indie developer is making a side scrolling action platformer where you play as a former angel turned demon hunter that even Heaven cannot control!
It's called HELLREAPER, will you play this?