This ended up being one of the best decisions we ever made, sadly.
I wonder if the people who celebrated our departure still think we were being whiny and alarmist about the future of the franchise...
This might possibly be the worst take I've ever had but I think golds should be unavailable until lvl 50 (if a player under lvl 50 gets a gold off of a player/container then it gets immediately converted into like 5k credits) or they just don't spawn at all until week 3
@PiggyKropotkinn#wewantdestiny3 spammers when their game launches with 3 battlegrounds, one raid, a boring slog of a campaign (optional), poor PvP sandbox, boring PvE, and incredibly watered downed core systems in order to draw in casual players (it won't)
Marathon season 2
Pros:
Night Marsh is awesome, two new weapons feel amazing, sentinel doesn't feel overpowered, the cradle is a good system shell upgrades, uper complex boss fight is fun, overall QoF changes have been good, pc performance has been 30x better now hitting 100+ fps on Marsh/Perimeter is amazing
Cons:
The influx of free kits (especially purple ones) is bad and ruins progression, golds will be a increasingly annoying issue for early wipe, thermals still exist (even if they're not on snipers they'll still dominate night marsh), no recon nerf is going to make cryo boring again, no word about ganglion barters has me worried about late game wipe