Boot Hill Heroes is coming to Nintendo Switch December 15!
Now Nintendo fans can see the story from the beginning!
https://t.co/i2ICTGhMa2
#NintendoSwitch#JRPG#RPG#indiegames
Sometimes I regret ever starting Divinity 2. Its density is its best feature and sometimes its worst. A completionist's nightmare. But I still love getting lost in its world.
"Wonder Man" deserves some recognition for it's incredible musical score by Joel P West. It also reminds me a lot of the music from "Darkest Dungeon". Check out the similarities here:
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Maybe the reason Samus doesn't speak is because every time she does something tragic happens.
She says one line in Metroid Dread to the Chozo, Quiet Robe, and a moment later he is killed.
She speaks throughout Other M and the game Other M is released.
#MetroidPrime4#Metroid #Samus
Only HOURS LEFT to pick up Boot Hill Heroes and Boot Hill Bounties on Nintendo Switch for a few bucks! Our biggest sale ever ends shortly! #CyberMonday#BlackFriday#Sale#Deal#NintendoSwitch#indiegame
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Boot Hill Heroes and Boot Hill Bounties on Nintendo Switch have never been cheaper! 75% off both games! #BlackFriday#Sale#Deal#NintendoSwitch#IndieGame
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@DDSeudonym Early in the game battles were over in seconds in an explosion of attacks. Later in the game I was underlevelled could only spam healing to stay alive. But it felt like in SoM had some control over combat with gameplay.
I finally played Trials of Mana or Seiken Densetsu 3 on Collection of Mana. While I enjoyed it, I feel like it is weaker than its predecessor, Secret of Mana, in just about every regard. Does anyone agree or am I blinded by nostalgia goggles?
@DDSeudonym Maybe I didn't understand the combat in trials but it seemed like there was little or no opportunity to try to avoid attacks or strike at the right time. Most battles were just an explosion of numbers and constant spamming of spells from enemies that kept you waiting.
What is up with enemies counterattacking in FFIV? Are we supposed to realize they are counterattacking or are we supposed to presume their speed is really high? Is not knowing part of the game design?
We are hiring escape room directors in Indianapolis and Chicago for upcoming conventions and #gencon. Please check out and share our job ad.
https://t.co/a0BpPOTYlt
Old issues of Nintendo Power have become extremely expensive. I use them as props in an escape room and am having trouble replacing them. If you still have any issues, hold on to them tight.
I saw @superguitarbros at VGM Fest in Chicago and was super proud of myself for recognizing their warm up song as the King of all Cosmos fugue from Katamari Damacy.
https://t.co/WGVd3cCsTa
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I'm trying to play Doom Eternal but I don't understand the storyline. I'm having to watch Youtube videos to figure it out. Do they assume I don't care? Because I do.