https://t.co/hCUF2RfoFK
Made a mini Tokon vid involving around 3 different non-starter jumpcancels. This is also my try on posting ''tutorials'' or similar kinds of vids on Youtube. Hope you guys don't mind my basic editing skills.
#MARVELTōkon
Ok then, now that Im home and after a bunch of requests to do this
The Bakugan Defenders of the Core Server is up! For those that dont know Bakugan had a Fighting Game with gameplay that's similar to the Gundam VS series!
https://t.co/JW9tADTnD6
@Sacred_Gem I think certain two bar supers like Danger and close range hit of Carnage's could cause something like this, but I'm not 100% on this because I only tested them if Green Goblin's 22M would stay after the super ends.
I sensed that any supers with a cutscene hit can do this.
Will probably make some explanations for each combos, but I'll say that for that sideswap assist combo reset into Carnage debuff ender, you just needed to hit either of his 5U, 2U or j.U. That spacing I did was unnecessary when it comes to damage.
Danger and some Carnage combo/concepts.
Haven't looked up what other's been doing with these two, so let me know if these were known before. I have more Carnage ideas in the future.
(I put Danger in German because of Cecilia Immergreen)
#Tokon_Danger#Tokon_Carnage#MARVELTōkon
GGs yall, amazing stuff from everyone tonight!
Order-Shadow🇨🇭 takes it with a near undefeated run!
Next week, its Lumina's turn once again!
VOD can be watched here https://t.co/P7KXBpKjUt
Showing off some N.Korra ideas with Unalaq and 236B.
1) Uses one stock to empty the meter. Ends with a landing instant enhanced 214C.
2) Flowless instant enhanced 214A after j.A > j.B. End in a HKD
3) Meaty 236B as an extension. 236xx might be character specific.
#AvatarFighters
ggs yall, considering the situation, you all did fucking amazing
Signups for next week's Charity Event, Bucket Night BX open tomorrow
50 weeks, 50 sets, 2 days and 1 cause
The final lineups have been chosen and can be viewed below
Signups open at 8PM EEST tomorrow
Might as well post this one since other people are doing Bijou's combo reset bug with 214[H].
My take with the Risu assist. True TOD against the whole cast (highest is 1100).
Obviously this should be fixed but gotta enjoy it before it goes away.
#IdolShowdown#ISD_BIJ
Might as well post this one since other people are doing Bijou's combo reset bug with 214[H].
My take with the Risu assist. True TOD against the whole cast (highest is 1100).
Obviously this should be fixed but gotta enjoy it before it goes away.
#IdolShowdown#ISD_BIJ
Aaand I made one typo at the end
It's supposed to be 22M after 22H (2), but with all that scaling, the OTG damage difference between 22L and 22M is just 1 😂
True nut blockstring into 22M > blockstring into 22L frametrap, 22L counterhit combo > use two ground bounces from j.214L/M and j.214H > corner meaty 5M into 236M extender > 236S > microdash into 22H (2) > 22L (must buffer ➡️↘️ in the opposite direction).
#IdolShowdown#ISD_BIJ