@TonyRodriguezII@dragon_punched actually, noticing that limit striking with this route does less damage than the original combo's limit strike version.
Thresh Solo Midscreen 653 Damage (521 Limit Strike) - Okay, this feels really really optimal. Is this the most damaging solo midscreen route we have so far without lvl 3? #2xko#2xko_thresh
@dragon_punched Here's 555 with my (recently changed) route. If you don't go for limit strike, you can use the lantern blast to convert into super 1 or simply stop there for good damage.
@Zedd_FGC I did dash j.L in the limit strike example, but if you instead teleport immediately you can get a j.H that catches all movement. You're still not wrong though, as it's a mindgame if they getup attack/parry or get baited.
@Frankentank9 you might've already known this, but it's possible to connect blitz S1 super after braum's S2 super in the corner if you delay it as much as possible. Gives steam and more damage
#2xko_bugs sometimes when tagging to block a burst, the original point character gets knocked back and doesn't disappear fast enough to get the intended wall bounce.
#2xko_bugs#2xko_blitz this has happened a few times and i really hope it's on the bug fix radar, but sometimes when you try to combo after Blitz pull assist your normal just phases through them. This bug cost me a lot of momentum and a set.