@Torvesta Group bank would be good until a member dies and you all lose the move valuable items from it. Make breeches forced, no pvp until it is over but you can't tele away, you have to run to a safe zone.
@JagexSponge Do you know if it was ever fixed where the last kill on a slayer task doesn't give you the slayer task increased drop rates? Such as Abby lords, Camels, etc.
@JagexKieren@OldSchoolRS Deadfall creatures get stuck behind the trap causing no other creature to path towards it until you reset the trap. The game probably thinks the trap is already in use already. Also only 1 dead fall at once is kinda lame, should be instanced like pitfall traps now
@JagexSponge What was the mindset behind nerfing crit damage after 90 necro? I know necro is strong but it also goes to 120 and not 99. Crit damage after 99 was pretty much the only worthwhile unlocks necro had.
@JagexDaze Also removing the limit per day from obelisks would be nice. It's been around long enough and newer accounts trying to do the quests are time gated.
@RsStormy@RuneScape First dxp was terrible lol. Started at 2.7x or something and dropped super quick until 1.5x or so. Eventually bottoming out at 1.1x.
Even if he stays agro on the base going into p2 he normally switches who he bleeds after he does the first 1. I know you can tag-freedom-voke but you shouldn't need to. Also your conjours make you stop walking when he is invulnerable every few steps 2/2
@JagexRyan@JagexRamen@JagexSponge is there any way to fix a few more small things at vorago? Pretty much from the beginning he heals to 1hp at the end of p1 and starts jumping and throwing bombs, then he randomly agros someone else start of p2. 1/2