I probably slipped more than a couple g*mer words when I was younger, I don't associate that much with younger me anymore.
But I'm happy with most of my non g*mer humour and if you're still offended please douse yourself in premium 98% high octane fuel.
https://t.co/jc7ZpoJlLU
@MisterFlak I feel like alot of it has to do with the removal of filters and in that case, Why can't FP take a page from Tarkovs book and add in there own PostFX settings users can apply including saturation? Rusts lighting and shadows was always one of the most beautiful aspects of its art.
@MisterFlak PostFX filters will prevent the abuse that Nvidia Filters allowed, Allow @playrust to moderate the degree of change with them and overall allow users to have more customisability over the graphics of the game with likely minimal performance impact.
@Alistair_McF@ErrnieGerrn
Rewatching @MisterFlak preview video of the HDRP port from a couple years back and I don't understand how Rust Graphics became so washed out, Even in the early days of HDRP it still had lots more detail with shadows but nowadays it looks so bland.
@MisterFlak Thats what im sayin! Really hoping FP sees this because all they would need is sliders for
- Brightness
- Contrast
- Saturation
Literally these three settings added in would allow people to have the same color pre-filter ban whilst preserving the integrity of gameplay.
@MisterFlak PostFX filters will prevent the abuse that Nvidia Filters allowed, Allow @playrust to moderate the degree of change with them and overall allow users to have more customisability over the graphics of the game with likely minimal performance impact.
@Alistair_McF@ErrnieGerrn
@MisterFlak I feel like alot of it has to do with the removal of filters and in that case, Why can't FP take a page from Tarkovs book and add in there own PostFX settings users can apply including saturation? Rusts lighting and shadows was always one of the most beautiful aspects of its art.
Was watching one of Storms older videos and the game looked so much better a couple years back, More detail in the shadows and coloring of the game.
Would be nice to have some of the detail back
https://t.co/wJGXFnTWs8
Played Tarkov and one thing that would work beautifully on Rust is itโs Post FX settings.
Rust looks dull without filters, Best to make up for it with supported in game post fx.