@postingdrinks@RatstronautVt@PaulTassi That is not even remotely true. 250 million to develop. When you factor in marketing the total cost was between 340 and 450 million dollars.
@RatstronautVt@PaulTassi Cheaper? 250 million to make marathon. Hasn’t seen return on investment from purchases. And now player counts dropped so low even with new content. That’s not self sustaining. Money from destiny was used to make this game and destiny content at the same time.
@WishYouLuckk Marathon hasn’t seen a return on investment and player numbers did not increase from season one. They are banking on micro transaction sales to reach profitability but if we keep seeing decline in player population its not gonna because they continue to spend money on new content
@WishYouLuckk Sony bought the company and then pushed them to release the new game they were incubating so that it could increase Sonys brand perception. They bought bungie to produce new live service ip’s for them and purposefully sunk destiny to do it. It is Sony.
@LordQKumber@BJamesom@Curse2Real@GernaderJake Also d2 didn’t have player numbers that could support profit because Sony shifted staff away from the game so they produced less content. People left after Sonys decision, not the other way around. Sony only cares about brand perception so they sell more consoles.
@LordQKumber@GernaderJake Marathons numbers are too low for profitability as well. They haven’t made return on investment yet after spending 250 million making the game. They pushed bungie to release marathon while under sonys control so it boosts Sonys reputation with making new live service ip’s
@Turtle_Proxy In all Honestly that’s not very good. Difference too between this and destiny, majority of players on this game are pc. On destiny it’s console that’s the majority. It’s different for every game. Not hating, marathons a good game, but these numbers aren’t profitable.
@Destiny2Team Yeah I remembered you said it won’t have not swap like two months ago. Gonna be a lot of fun honestly. Interested to see how the feats work with it.
@Brisxi_@Destiny2Team The glows are tied to win streak. So five win streak is yellow. Blue is six. And red is seven. And if you get to seven you can choose the color by interacting with the passage.
This Destiny vs Marathon bullshit is such loser behavior.
Losing Destiny sucks. It REALLY sucks. But at the end of the day, Sony doesn’t give a damn about this vocal minority arguing on Twitter.
Play what you enjoy & leave it at that. Our community is better than this.
@Sciikosis@myelingames It’s not the whole community. This happens in every community. Extremists, especially online behind a screen, voicing their opinion pretty violently. It’s not justified, but people also keep referring to this issue as if it’s a majority of the destiny community. It’s not
@myelingames@Aztecross I personally think both games are good. But financially for the studio I don’t think marathon is as good an investment that’s all. I don’t understand All the extremist people making this some sort of war. If there is anyone to be mad at, it’s upper management at Sony.
@A_dmg04 Question about post June 9th. Will the team work to fix bugs that might happen post that update, or are any bugs that happen just going to be permanent in the game. It is a very sizable update so I’m just curious how things will pan out.
@TheSylentKnight@luciscaelumXV@DattosDestiny Shifting many developers to marathon in a niche genre, splitting the devs between two projects. That definitely contribute to destiny’s downfall. Marathon wasn’t originally an extraction shooter but they tried to revive it as such.
@MacticsG1 It’s Sony. They buy bungie, then lay people off, and expect them to perform well with two live service games. Sony only cares about releasing marathon because then that game is associated with their name. You look and destiny and you see bungie, not Sony.