Letโs talk movement. TBH, it took us a few days to get used to it during our playtests too.
We want to introduce visual improvements & encourage more strategic decision-making in each moment. Hereโs what changed:
-New animations!
-Run and sprint speed slightly slower (but stamina recovers quicker)
-Sideways + Backward movement faster
-Crouching is slower, but stealthier!
Weโre listening to your feedback on this and definitely hear the concerns. In this early stage weโre hoping that youโll consider this update & that it starts to feel natural over time. Weโre still here with you and every day we strive to make things better. thanks for everything ๐