@IM37946243 FaceBuilder is use to first time creating a model, and then I use the wrap & mesh data transfer process to complete the topology and weight paint. Finally, I used Blender to redo the model and mapping.
PES21_Serginho(Version 2)_by_TK-FACEMAKER
Update Hair style & Face details.
Chinese Super League(Beijing Guoan)
#eFootball2025#PES2021#EAFC25#EAFC24
@MartinezTe47348@sandiego_1221@JFacemaker @alirezafacemake Those angle photos can be used depending on the quality of the photo. I use both sides view, the front view. This tool is called FaceBuilder, you can search on youtube to see how it works.
Post texture processing is done using Zbrush.