🚀 New Trailer Dropped! 🚀
Get a sneak peek at the action-packed chaos of our space shooter! 💥👾 Check out the explosive battles and epic gameplay.
🎥 Watch it now and let us know what you think!
#GameTrailer#indiegame#SpaceShooter#gamedev
@foxtomb232 The first 2 chapters of my Unity Architecture Handbook are now live and free. If you've ever wondered why professional Unity projects are structured the way they are—not just how to write the code—this is for you. 👇 https://t.co/FTNSt7n7kA
This project has been growing for months, and there's still a long road ahead.
If you're a Unity developer, I'd genuinely love your feedback.
What's one architecture topic you wish someone had explained to you when you first started with Unity?
The first 2 chapters of my Unity Architecture Handbook are now live and free.
If you've ever wondered why professional Unity projects are structured the way they are—not just how to write the code—this is for you.
👇
https://t.co/FTNSt7n7kA
#Unity#GameDev
Alongside the handbook, I'm also building something called the Unity Architecture Toolkit.
The idea is simple:
Learn the architecture in the handbook.
Then build the same production-ready systems yourself using the toolkit.
This is only the beginning.
I'm currently working on Chapter 3, where we'll start building the engineering foundations behind professional architectures:
• Interfaces
• Abstractions
• Dependency Inversion
That's where everything starts coming together.
Both chapters are interactive.
Instead of just reading, you'll find:
✅ Architecture exercises
✅ Progress tracking
✅ Self-assessments
✅ Completion certificates
I wanted it to feel more like learning by doing than reading a traditional book.
🏗️ Chapter 2
This chapter introduces the foundations of architecture.
We explore:
• Modularity
• Services
• Bootstrappers
• Events
• Explicit dependencies
The goal isn't more complexity—it's making projects easier to understand and extend.
📘 Chapter 1
This chapter looks at why so many Unity projects become difficult to maintain.
Things like:
• Hidden dependencies
• Manager explosion
• Tight coupling
• Technical debt
Before fixing a problem, you first need to understand it.
After endless tweaks & late nights... Piece by Piece is LIVE on Steam! Inherit the family repair shop, fix antiques for cute forest friends, grow berries, paint, and decorate freely. Shop's open! https://t.co/gsoYVK8nQS
I’m now working on a new raffle ticket system 🎟️💰:
Watch ads, invite friends, or share the game to earn free raffle tickets
Tickets go into a weekly draw for a cash prize
No forced ads, only rewarded ads
You just play and enjoy,tasks are 100% optional.
More updates soon 👀
🚀 It’s been a while!
Still making progress on the space shooter 👾 but I recently revisited my old mobile game — an endless runner already live on the Play Store!
https://t.co/0nOOZoLhYh
🚀 New Trailer Dropped! 🚀
Get a sneak peek at the action-packed chaos of our space shooter! 💥👾 Check out the explosive battles and epic gameplay.
🎥 Watch it now and let us know what you think!
#GameTrailer#indiegame#SpaceShooter#gamedev
🚀 New Trailer Dropped! 🚀
Get a sneak peek at the action-packed chaos of our space shooter! 💥👾 Check out the explosive battles and epic gameplay.
🎥 Watch it now and let us know what you think!
#GameTrailer#indiegame#SpaceShooter#gamedev
🚀 New Trailer Dropped! 🚀
Get a sneak peek at the action-packed chaos of our space shooter! 💥👾 Check out the explosive battles and epic gameplay.
🎥 Watch it now and let us know what you think!
#GameTrailer#indiegame#SpaceShooter#gamedev