@DariusJack82514 unfortunately machinist has the messiest aoe gain and losses on their abilities that not even the Balance has it fully mathed out, so, tldr: just do it when you have 3+ enemies and your other tools(chainsaw/bioblaster) are on cd
@NinjaBurritoGuy vibe is def super important, and there is only so much you can learn about gameplay in a trial. someone who's amazing in the trial session could end up to be a terrorist 2 weeks into prog
logs tell me everything about gameplay that i could possibly learn from a singular trial, because i can see down to how many damage downs a melee eat during prog
so yea its mostly vibe check
the fact that they’re even getting a trial should = they pass the gameplay + ability to play their job check. Unless it’s some niche thing like trialing a healer and they have no awareness