Hello everyone,
As you know, I released Horror Tales Eats The World yesterday, a game I've been working on for over a year.
Unfortunately, the launch performance hasn't been what I hoped for. I've invested so much time, effort, and money into this project, and it genuinely hurts to be in a position where it looks like I might not even be able to recover what I've spent.
Honestly, I don't know what to do right now. Some of you know how much this game means to me and how much I've sacrificed to get to this point.
I truly want to thank everyone who has supported me, waited for my game, and stood by me throughout this journey. I think I need some time to process everything right now.
Thank you all for everything.
ONLY 3 HOURS LEFT until Horror Tales Eats The World launches!
As a solo dev, I’m excited to announce that Horror Tales Eats The World launches in just 3 hours! 🩸🎮
💀 Horror Fans: Like, repost & follow me for a chance to win a FREE Steam key! 🎁
#HorrorGames #Giveaway #indiegame #HorrorTalesEatsTheWorld
I wanted to share this now that a fan-made PC port of P.T. has been released. Years ago, I was so deeply affected by P.T. that it became the reason I started making games. These are screenshots from the P.T.-inspired mobile game I made back then. I tried to make my own P.T. game for mobile, and it got 500k downloads in a short time I wish I had the tools and skills I have today back then too
- Silent Hills Playable Teaser
I love taking inspiration from the films I love and bringing little references into my game. Evil Dead Rise was a huge inspiration for this one. 🖤
I’m a big fan of Lee Cronin’s work! @curleecronin
10,000 Wishlists! 🖤
Thank you so much
I’m honestly incredibly excited to say that Horror Tales Eats the World has reached 10,000 wishlists.
Exactly one year ago, I started developing this game.
It has been an extremely difficult journey for me. I’ve faced countless problems, mistakes, technical challenges, and moments where I wasn’t sure if I could keep going. Along the way, there were also many people who supported me, encouraged me, and believed in this project. I’m incredibly grateful to every single one of you.
I’m developing Horror Tales Eats the World completely on my own.
I’m not a full-time game developer. I have a regular job, and I work on the game whenever I have a day off. Over the past year, I’ve put almost everything else aside to focus on this project. I rarely go out, and most of my free time has gone into making this game.
I never wanted Horror Tales Eats the World to be just another game built around simple jumpscares.
I want every detail to feel disturbing, memorable, and intense. I test and refine everything myself over and over again. That’s also why I’ve pushed the gore, blood, and brutality much further than I originally planned.
Because of that, this game definitely won’t be for everyone.
But this project means everything to me.
I’ve put my life into it.
I have so many ideas for Horror Tales Eats the World ideas that I truly believe could make this game something very special. But I’m working with a limited budget and funding everything with the money I earn from my regular job, so I can only do so much by myself.
Still, I’m not giving up.
My dream is to become a full-time game developer, and I hope this project can help me get there.
10,000 people are now waiting for Horror Tales Eats the World.
I honestly can’t thank you enough for being a part of this journey.
And there’s still a lot more to come.
A new trailer is coming soon
Thank you again for all your support
See you in the dark 🩸