IMO #CallofDuty needs to go back to basics. Just a handful of weapons and attachments, with only small variations in capabilities. It needs to be about game skill, not "Meta" anything. Spend more time designing quality maps that aren't broken.
#CallofDuty multiplayer is overwhelmed by smoke grenades and people using thermals. It is nearly unplayable. Surely this game wasn't designed to be played this way.
๐จ RICOCHET Anti-Cheat Updates for BO6 ๐จ
Activision says their day one goal with Black Ops 6 is โwe want to catch and remove cheaters within one hour of them being in their first match.โ
Here are all of the new updates:
โข Updated version of kernel level driver
โข New machine learning behavioral systems focused on speed of detection
โข New machine learning detection models to analyze gameplay to comber aim bots
โข Upgrades when ranked play launches including continuous examination to determine if leaderboard placements are accurate
โข Warzone receiving all new mitigations to stop cheaters
@charlieINTEL Solid 8/10.
๐ Gun balance fine, but snipers could use some work
๐ Maps were hit or miss. Would like a variety of small/medium/large
๐ UI much better than MW3
๐ Gunsmith great
๐ค having played to Level 30 (Max) . Here is my ranking of #CallOfDuty#BlackOps6beta Maps:
1. Derelict
2. Scud
3. Rewind
4. Skyline
5. Babylon
The strike maps Gala & Pit should be 4 v 4 modes imo, not 6 v 6. Too much spawning into immediate death. What do you think?
๐ฅ I'm looking for some casuals to play some #CallOfDuty with. I play a lot of Resurgence & MP. If interested, give this discord a try: https://t.co/3NdOh3MK6v
Modern Warfare III is getting a playlist modifier that makes your head get bigger for every kill you get.
The larger your head size the more points youโll receive in team deathmatch and youโll capture flags faster in domination.
When you die your head resets to normal.