We've been experimenting with our Agent in @Figurement3D. Instead of just doing a task in the scene, it can also generate a custom UI so you can fine-tune the results.
Useful? Or a tool looking for a problem?
Now live: production-quality, physically accurate rendering for product designers, running directly in the browser with WebGPU and easy to share by link.
#webgpu#rendering#web#ProductDesign
We've just released our WebGPU render. Now nothing is holding product visuals back anymore in the browser; speed, collaboration, and the extra power of cloud when needed.
Try it here; https://t.co/tec44gVDgc
From real life materials to digital 3D in 30 seconds? Challenge accepted. It’s Friday demo time, and today I’m showing how our product visualization platform, @Figurement3D , turns physical materials into their digital counterparts.
Today I added AI-generated textures for 3D rendering in @Figurement3D . Most img-gen models are great at photorealistic (ours included), so it was a fun challenge to tune the model for something more specific: tileable albedo textures for 3D materials.
Can you guess the images below?
1. Live 3D
2. Light env
3. AI render
4. Backdrop
5. AI Mix: Live 3D + backdrop
6. Live 2D
We're combining AI and 3D in @Figurement3D because products need the accuracy of real material physics as well as the editing capabilities of genAI.
WebGPU is now available across all major browsers and OS. This unlocks real compute-based ray tracing in the browser. Here's a first sneak peak at the WebGPU raytracer in @Figurement3D#webgpu#gpu#raytracing
We have been extending the AI tools in Figurement lately to make it effortless to combine and edit photorealistic renders. In this example, the product itself is fully raytraced. The fruits are added with AI.
Friday demo time. Layered materials and labels are usually a chore in 3D tools. In Figurement you can stack them on any part or group, almost like layers in Photoshop but made for 3D. Drag, nudge, reorder, done.
Shared libraries also keep graphics and logos up to date for all.
We've opened up the doors to our self-service purchasing of Figurement. I've not made a video or marketing material yet... so here just a link and a screenshot if you want to try the future of product visualization!
https://t.co/3B09I8Lof6
Spent the weekend diving into color accuracy in Figurement. The web is now ahead of many desktop tools with P3 and HDR. The wider gamut really shows in strong orange, and HDR brings that clean bright punch. It takes a bit of work to get right, but the result looks great.
Which shot do you prefer for product viz?
We've been creating a new shadow catcher in Figurement that has some really intuitive controls to explore the space between actual shadows, ambient occlusion, and a tight/wide lobe of influence.
Lately I've been experimenting with the combination of raytraced imagery for accuracy of product visuals and AI for background, accessories and human life. Seems to work nicely in @Figurement3D